race_SendNextCheckpoint(msg_entity.enemy, 1);
}
-void W_Porto_Fail(float failhard);
+void W_Porto_Fail(entity this, float failhard);
float race_readTime(string map, float pos)
{
{
oldrec = race_readTime(GetMapname(), player_prevpos);
race_SendStatus(0, e); // "fail"
- Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
return;
}
else if (!newpos)
// no ranking, time worse than the worst ranked
oldrec = race_readTime(GetMapname(), RANKINGS_CNT);
race_SendStatus(0, e); // "fail"
- Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
return;
}
// if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
if(myuid == "")
{
- Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_MISSING_UID, mynetname, t);
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_MISSING_UID, mynetname, t);
return;
}
if(newpos == player_prevpos)
{
- Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_IMPROVED, mynetname, newpos, t, oldrec);
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_IMPROVED, mynetname, newpos, t, oldrec);
if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
else { race_SendStatus(1, e); } // "new time"
}
else if(oldrec == 0)
{
- Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_SET, mynetname, newpos, t);
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_SET, mynetname, newpos, t);
if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
else { race_SendStatus(2, e); } // "new rank"
}
else
{
- Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_BROKEN, mynetname, oldrec_holder, newpos, t, oldrec);
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_BROKEN, mynetname, oldrec_holder, newpos, t, oldrec);
if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
else { race_SendStatus(2, e); } // "new rank"
}
{
e.race_completed = 1;
MAKE_INDEPENDENT_PLAYER(e);
- Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FINISHED, e.netname);
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FINISHED, e.netname);
ClientData_Touch(e);
}
}
}
else // RACE! Not Qualifying
{
- float lself, lother, othtime;
+ float mylaps, lother, othtime;
entity oth;
oth = race_checkpoint_lastplayers[cp];
if(oth)
{
- lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
+ mylaps = PlayerScore_Add(e, SP_RACE_LAPS, 0);
lother = race_checkpoint_lastlaps[cp];
othtime = race_checkpoint_lasttimes[cp];
}
else
- lself = lother = othtime = 0;
+ mylaps = lother = othtime = 0;
if(IS_REAL_CLIENT(e))
{
else
{
WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
- WriteByte(MSG_ONE, lself - lother);
+ WriteByte(MSG_ONE, mylaps - lother);
WriteString(MSG_ONE, oth.netname); // record holder
}
});
race_checkpoint_lastplayers[cp] = e;
race_checkpoint_lasttimes[cp] = time;
- race_checkpoint_lastlaps[cp] = lself;
+ race_checkpoint_lastlaps[cp] = mylaps;
if(IS_REAL_CLIENT(oth))
{
else
{
WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
- WriteByte(MSG_ONE, lother - lself);
+ WriteByte(MSG_ONE, lother - mylaps);
WriteString(MSG_ONE, e.netname); // record holder
}
});
e.race_laptime = 0;
e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
e.race_penalty_accumulator = 0;
- e.race_lastpenalty = world;
+ e.race_lastpenalty = NULL;
if(!IS_REAL_CLIENT(e))
return;
{
// do not allow portalling through checkpoints
trace_plane_normal = normalize(-1 * player.velocity);
- WITHSELF(player, W_Porto_Fail(0));
+ W_Porto_Fail(player, 0);
return;
}
{
oldmsg = this.message;
this.message = "";
- SUB_UseTargets(this, player, player); // TODO: should we be using other for the trigger here?
+ SUB_UseTargets(this, player, player);
this.message = oldmsg;
}
float largest_cp_id = 0;
float cp_amount = 0;
- for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
+ for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
{
cp_amount += 1;
if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
{
largest_cp_id = cp.race_checkpoint;
- for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
+ for(cp = NULL; (cp = find(cp, classname, "target_stopTimer"));)
cp.race_checkpoint = largest_cp_id + 1; // finish line
race_highest_checkpoint = largest_cp_id + 1;
race_timed_checkpoint = largest_cp_id + 1;
- for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
+ for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
{
if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
defragcpexists = -1;
}
if(cp_amount == 0)
{
- for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
+ for(cp = NULL; (cp = find(cp, classname, "target_stopTimer"));)
cp.race_checkpoint = 1;
race_highest_checkpoint = 1;
race_timed_checkpoint = 1;
player.race_laptime = time;
player.race_movetime = player.race_movetime_frac = player.race_movetime_count = 0;
player.race_penalty_accumulator = 0;
- player.race_lastpenalty = world;
+ player.race_lastpenalty = NULL;
}
if(g_race_qualifying)
defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
if(fh >= 0)
{
- for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
+ for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
}
fclose(fh);
}
}
-void checkpoint_touch()
-{SELFPARAM();
- EXACTTRIGGER_TOUCH;
- checkpoint_passed(this, other);
+void checkpoint_touch(entity this, entity toucher)
+{
+ EXACTTRIGGER_TOUCH(this, toucher);
+ checkpoint_passed(this, toucher);
}
void checkpoint_use(entity this, entity actor, entity trigger)
if(trigger.classname == "info_player_deathmatch") // a spawn, a spawn
return;
- other = actor;
- checkpoint_passed(this, other);
+ checkpoint_passed(this, actor);
}
bool race_waypointsprite_visible_for_player(entity this, entity player, entity view)
defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
continue;
}
- for (entity cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
+ for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
if (argv(0) == cp.targetname) {
cp.race_checkpoint = stof(argv(1));
}
if (race_timed_checkpoint) {
if (defrag_ents) {
- for (entity cp = world; (cp = find(cp, classname, "target_startTimer"));) {
+ for (entity cp = NULL; (cp = find(cp, classname, "target_startTimer"));) {
WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
}
- for (entity cp = world; (cp = find(cp, classname, "target_stopTimer"));) {
+ for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
}
- for (entity cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
+ for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
if (cp.race_checkpoint == -2) { // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
defragcpexists = -1;
}
}
if (defragcpexists != -1) {
float largest_cp_id = 0;
- for (entity cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
+ for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
if (cp.race_checkpoint > largest_cp_id) {
largest_cp_id = cp.race_checkpoint;
}
}
- for (entity cp = world; (cp = find(cp, classname, "target_stopTimer"));) {
+ for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
cp.race_checkpoint = largest_cp_id + 1; // finish line
}
race_highest_checkpoint = largest_cp_id + 1;
race_timed_checkpoint = largest_cp_id + 1;
} else {
- for (entity cp = world; (cp = find(cp, classname, "target_stopTimer"));) {
+ for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
cp.race_checkpoint = 255; // finish line
}
race_highest_checkpoint = 255;
race_timed_checkpoint = 255;
}
} else {
- for (entity cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); ) {
+ for (entity cp = NULL; (cp = find(cp, classname, "trigger_race_checkpoint")); ) {
if (cp.sprite) {
if (cp.race_checkpoint == 0) {
WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
}
if (defrag_ents) {
- for (entity trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); ) {
- for (entity targ = world; (targ = find(targ, targetname, trigger.target)); ) {
+ for (entity trigger = NULL; (trigger = find(trigger, classname, "trigger_multiple")); ) {
+ for (entity targ = NULL; (targ = find(targ, targetname, trigger.target)); ) {
if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
trigger.wait = 0;
trigger.delay = 0;
this.use = checkpoint_use;
if (!(this.spawnflags & 1))
- this.touch = checkpoint_touch;
+ settouch(this, checkpoint_touch);
o = (this.absmin + this.absmax) * 0.5;
tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - this.absmin.z), MOVE_NORMAL, this);
this.use = checkpoint_use;
if (!(this.spawnflags & 1))
- this.touch = checkpoint_touch;
+ settouch(this, checkpoint_touch);
o = (this.absmin + this.absmax) * 0.5;
tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - this.absmin.z), MOVE_NORMAL, this);
{
p.race_completed = 1;
MAKE_INDEPENDENT_PLAYER(p);
- Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_ABANDONED, p.netname);
+ Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_ABANDONED, p.netname);
ClientData_Touch(p);
}
}
this.race_place = 0;
this.race_started = 0;
this.race_respawn_checkpoint = 0;
- this.race_respawn_spotref = world;
+ this.race_respawn_spotref = NULL;
}
void race_RetractPlayer(entity this)
}
void race_ClearRecords()
-{SELFPARAM();
+{
float i;
for(i = 0; i < MAX_CHECKPOINTS; ++i)
}
}
-void penalty_touch()
-{SELFPARAM();
- EXACTTRIGGER_TOUCH;
- if(other.race_lastpenalty != this)
+void penalty_touch(entity this, entity toucher)
+{
+ EXACTTRIGGER_TOUCH(this, toucher);
+ if(toucher.race_lastpenalty != this)
{
- other.race_lastpenalty = this;
- race_ImposePenaltyTime(other, this.race_penalty, this.race_penalty_reason);
+ toucher.race_lastpenalty = this;
+ race_ImposePenaltyTime(toucher, this.race_penalty, this.race_penalty_reason);
}
}
this.use = penalty_use;
if (!(this.spawnflags & 1))
- this.touch = penalty_touch;
+ settouch(this, penalty_touch);
if (this.race_penalty_reason == "")
this.race_penalty_reason = "missing a checkpoint";
return l; // finish
bestfraction = 1;
- for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
+ for(cp0 = NULL; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
{
if(cp0.race_checkpoint != lastcpindex)
continue;
if(cp0 != lastcp)
continue;
o0 = (cp0.absmin + cp0.absmax) * 0.5;
- for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
+ for(cp1 = NULL; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
{
if(cp1.race_checkpoint != nextcpindex)
continue;