#include "race.qh"
-#include <common/weapons/_all.qh>
+#include <common/deathtypes/all.qh>
+#include <common/gamemodes/_mod.qh>
+#include <common/gamemodes/rules.qh>
+#include <common/mapobjects/subs.qh>
+#include <common/mapobjects/triggers.qh>
+#include <common/mutators/mutator/waypoints/waypointsprites.qh>
+#include <common/net_linked.qh>
+#include <common/notifications/all.qh>
+#include <common/state.qh>
#include <common/stats.qh>
+#include <common/vehicles/sv_vehicles.qh>
+#include <common/weapons/_all.qh>
+#include <common/weapons/weapon/porto.qh>
+#include <lib/warpzone/common.qh>
+#include <lib/warpzone/util_server.qh>
+#include <server/bot/api.qh>
+#include <server/cheats.qh>
+#include <server/client.qh>
+#include <server/command/getreplies.qh>
#include <server/damage.qh>
#include <server/gamelog.qh>
#include <server/intermission.qh>
#include <server/main.qh>
#include <server/mutators/_mod.qh>
-#include <server/world.qh>
+#include <server/portals.qh>
+#include <server/scores.qh>
+#include <server/spawnpoints.qh>
#include <server/weapons/common.qh>
-#include "client.qh"
-#include "cheats.qh"
-#include "portals.qh"
-#include "scores.qh"
-#include "spawnpoints.qh"
-#include "bot/api.qh"
-#include "command/getreplies.qh"
-#include "../common/deathtypes/all.qh"
-#include "../common/notifications/all.qh"
-#include <common/gamemodes/_mod.qh>
-#include <common/gamemodes/rules.qh>
-#include <common/net_linked.qh>
-#include <common/state.qh>
-#include <common/weapons/weapon/porto.qh>
-#include "../common/mapobjects/subs.qh"
-#include <common/mapobjects/triggers.qh>
-#include "../lib/warpzone/util_server.qh"
-#include "../lib/warpzone/common.qh"
-#include <common/vehicles/sv_vehicles.qh>
-#include "../common/mutators/mutator/waypoints/waypointsprites.qh"
+#include <server/world.qh>
string uid2name(string myuid)
{
InitializeEntity(this, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
}
-spawnfunc(target_checkpoint) // defrag entity
+void target_checkpoint_setup(entity this)
{
if(!g_race && !g_cts) { delete(this); return; }
defrag_ents = 1;
InitializeEntity(this, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
}
-spawnfunc(target_startTimer) { spawnfunc_target_checkpoint(this); }
-spawnfunc(target_stopTimer) { spawnfunc_target_checkpoint(this); }
+spawnfunc(target_checkpoint)
+{
+ // xonotic defrag entity
+ target_checkpoint_setup(this);
+}
+
+// compatibility entity names
+spawnfunc(target_startTimer) { target_checkpoint_setup(this); }
+spawnfunc(target_stopTimer) { target_checkpoint_setup(this); }
void race_AbandonRaceCheck(entity p)
{