newpos = race_readPos(map, t);
float i;
+ player_prevpos = 0;
for(i = 1; i <= RANKINGS_CNT; ++i)
{
if(race_readUID(map, i) == myuid)
}
else
{
+ s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
+ if(!s || t < s)
+ PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
+
s = PlayerScore_Add(e, SP_RACE_TIME, 0);
snew = TIME_ENCODE(time - game_starttime);
PlayerScore_Add(e, SP_RACE_TIME, snew - s);
self.race_checkpoint = other.race_checkpoint;
}
- float largest_cp_id;
- float cp_amount;
+ float largest_cp_id = 0;
+ float cp_amount = 0;
for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
cp_amount += 1;
if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
g_race_qualifying = 1;
self.race_place = race_lowest_place_spawn;
if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, FALSE))
- error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
+ error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
}
else
{
}
if(defragcpexists != -1){
- float largest_cp_id;
+ float largest_cp_id = 0;
for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
if(cp.race_checkpoint > largest_cp_id)
largest_cp_id = cp.race_checkpoint;
waypoint_spawnforitem_force(self, trace_endpos);
self.nearestwaypointtimeout = time + 1000000000;
- if(!self.message)
+ if(self.message == "")
self.message = "went backwards";
- if (!self.message2)
+ if (self.message2 == "")
self.message2 = "was pushed backwards by";
- if (!self.race_penalty_reason)
+ if (self.race_penalty_reason == "")
self.race_penalty_reason = "missing a checkpoint";
self.race_checkpoint = self.cnt;
waypoint_spawnforitem_force(self, trace_endpos);
self.nearestwaypointtimeout = time + 1000000000;
- if(!self.message)
+ if(self.message == "")
self.message = "went backwards";
- if (!self.message2)
+ if (self.message2 == "")
self.message2 = "was pushed backwards by";
- if (!self.race_penalty_reason)
+ if (self.race_penalty_reason == "")
self.race_penalty_reason = "missing a checkpoint";
if(self.classname == "target_startTimer")
Score_NicePrint(world);
race_ClearRecords();
- PlayerScore_Sort(race_place);
+ PlayerScore_Sort(race_place, 0, 1, 0);
entity e;
FOR_EACH_CLIENT(e)
if not(self.spawnflags & 1)
self.touch = penalty_touch;
- if (!self.race_penalty_reason)
+ if (self.race_penalty_reason == "")
self.race_penalty_reason = "missing a checkpoint";
if (!self.race_penalty)
self.race_penalty = 5;