]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/progs.src
Add a basic trick to make monsters walk around eachother
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / progs.src
index a00fd32c5e6f0e47a4865434dadee0ce79556034..973784a5e85fc70a1a1fc664da7f7a1bbf00c2aa 100644 (file)
@@ -41,11 +41,16 @@ mutators/gamemode_keyhunt.qh // TODO fix this
 mutators/gamemode_keepaway.qh
 mutators/gamemode_nexball.qh 
 mutators/mutator_dodging.qh
+mutators/gamemode_towerdefense.qh
 
 //// tZork Turrets ////
 tturrets/include/turrets_early.qh
 vehicles/vehicles_def.qh
 
+monsters/lib/monsters_early.qh
+
+generator.qh
+
 campaign.qh
 ../common/campaign_common.qh
 ../common/mapinfo.qh
@@ -101,7 +106,7 @@ g_subs.qc
 
 g_tetris.qc
 
-runematch.qc
+//runematch.qc
 arena.qc
 
 g_violence.qc
@@ -194,6 +199,8 @@ scores.qc
 
 portals.qc
 
+generator.qc
+
 target_spawn.qc
 func_breakable.qc
 target_music.qc
@@ -213,6 +220,8 @@ playerstats.qc
 
 ../common/explosion_equation.qc
 
+monsters/monsters.qh
+
 mutators/base.qc
 mutators/gamemode_ctf.qc
 mutators/gamemode_domination.qc
@@ -221,6 +230,7 @@ mutators/gamemode_keyhunt.qc
 mutators/gamemode_keepaway.qc
 mutators/gamemode_nexball.qc
 mutators/gamemode_onslaught.qc
+mutators/gamemode_towerdefense.qc
 mutators/mutator_invincibleproj.qc
 mutators/mutator_new_toys.qc
 mutators/mutator_nix.qc