../common/teams.qh
../common/util.qh
../common/counting.qh
-../common/items.qh
-../common/explosion_equation.qh
+weapons/cl_weapons.qh
+../common/weapons/weapons.qh // WEAPONTODO
../common/urllib.qh
../common/command/markup.qh
../common/command/rpn.qh
command/cmd.qh
command/sv_cmd.qh
-accuracy.qh
-csqcprojectile.qh
+weapons/accuracy.qh
+weapons/csqcprojectile.qh // TODO
../common/csqcmodel_settings.qh
../csqcmodellib/common.qh
../csqcmodellib/sv_model.qh
portals.qh
-g_hook.qh
-w_electro.qh
-w_laser.qh
+g_hook.qh // TODO
scores.qh
item_key.qc
secret.qc
-cl_weaponsystem.qc
-w_common.qc
-
-w_all.qc
+weapons/main.qc
+weapons/common.qc
+weapons/csqcprojectile.qc // TODO
+../common/weapons/weapons.qc // TODO
t_items.qc
-cl_weapons.qc
+weapons/cl_weapons.qc // TODO
cl_impulse.qc
ent_cs.qc
t_plats.qc
antilag.qc
+weapons/accuracy.qc // TODO
+
//ctf.qc
//domination.qc
//mode_onslaught.qc
func_breakable.qc
target_music.qc
-../common/items.qc
-
-
-accuracy.qc
../csqcmodellib/sv_model.qc
-csqcprojectile.qc
playerdemo.qc
round_handler.qc
-../common/explosion_equation.qc
-
mutators/base.qc
mutators/gamemode_assault.qc
mutators/gamemode_arena.qc