]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/portals.qc
Cleanse the touch functions of the other evil
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / portals.qc
index 7d85eec7eb06714b95d51bb170d1919789c01a1f..423b839eafeecd2fe73e155f24f7b7ca3092b7bc 100644 (file)
@@ -249,7 +249,7 @@ float Portal_WillHitPlane(vector eorg, vector emins, vector emaxs, vector evel,
 #endif
 }
 
-void Portal_Touch(entity this)
+void Portal_Touch(entity this, entity toucher)
 {
        vector g;
 
@@ -258,18 +258,18 @@ void Portal_Touch(entity this)
        if(this.solid != SOLID_TRIGGER)
                return; // possibly engine bug
 
-       if(IS_PLAYER(other))
+       if(IS_PLAYER(toucher))
                return; // handled by think
 #endif
 
-       if(other.classname == "item_flag_team")
+       if(toucher.classname == "item_flag_team")
                return; // never portal these
 
-       if(other.classname == "grapplinghook")
+       if(toucher.classname == "grapplinghook")
                return; // handled by think
 
        if(!autocvar_g_vehicles_teleportable)
-       if(IS_VEHICLE(other))
+       if(IS_VEHICLE(toucher))
                return; // no teleporting vehicles?
 
        if(!this.enemy)
@@ -283,43 +283,43 @@ void Portal_Touch(entity this)
                return; // only handle impacts
 #endif
 
-       if(other.classname == "porto")
+       if(toucher.classname == "porto")
        {
-               if(other.portal_id == this.portal_id)
+               if(toucher.portal_id == this.portal_id)
                        return;
        }
        if(time < this.portal_activatetime)
-               if(other == this.aiment)
+               if(toucher == this.aiment)
                {
                        this.portal_activatetime = time + 0.1;
                        return;
                }
-       if(other != this.aiment)
-               if(IS_PLAYER(other))
-                       if(IS_INDEPENDENT_PLAYER(other) || IS_INDEPENDENT_PLAYER(this.aiment))
+       if(toucher != this.aiment)
+               if(IS_PLAYER(toucher))
+                       if(IS_INDEPENDENT_PLAYER(toucher) || IS_INDEPENDENT_PLAYER(this.aiment))
                                return; // cannot go through someone else's portal
-       if(other.aiment != this.aiment)
-               if(IS_PLAYER(other.aiment))
-                       if(IS_INDEPENDENT_PLAYER(other.aiment) || IS_INDEPENDENT_PLAYER(this.aiment))
+       if(toucher.aiment != this.aiment)
+               if(IS_PLAYER(toucher.aiment))
+                       if(IS_INDEPENDENT_PLAYER(toucher.aiment) || IS_INDEPENDENT_PLAYER(this.aiment))
                                return; // cannot go through someone else's portal
        fixedmakevectors(this.mangle);
        g = frametime * '0 0 -1' * autocvar_sv_gravity;
-       if(!Portal_WillHitPlane(other.origin, other.mins, other.maxs, other.velocity + g, this.origin, v_forward, this.maxs.x))
+       if(!Portal_WillHitPlane(toucher.origin, toucher.mins, toucher.maxs, toucher.velocity + g, this.origin, v_forward, this.maxs.x))
                return;
 
        /*
-       if(other.mins_x < PL_MIN.x || other.mins_y < PL_MIN.y || other.mins_z < PL_MIN.z
-       || other.maxs_x > PL_MAX.x || other.maxs_y > PL_MAX.y || other.maxs_z > PL_MAX.z)
+       if(toucher.mins_x < PL_MIN.x || toucher.mins_y < PL_MIN.y || toucher.mins_z < PL_MIN.z
+       || toucher.maxs_x > PL_MAX.x || toucher.maxs_y > PL_MAX.y || toucher.maxs_z > PL_MAX.z)
        {
                // can't teleport this
                return;
        }
        */
 
-       if(Portal_TeleportPlayer(this, other))
-               if(other.classname == "porto")
-                       if(other.effects & EF_RED)
-                               other.effects += EF_BLUE - EF_RED;
+       if(Portal_TeleportPlayer(this, toucher))
+               if(toucher.classname == "porto")
+                       if(toucher.effects & EF_RED)
+                               toucher.effects += EF_BLUE - EF_RED;
 }
 
 void Portal_Think(entity this);