]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/player.qc
Clean up code by avoiding resetting player's health in Unfreeze as it's not needed...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / player.qc
index 87005ad4bbf6c0476dab47635e1a34c8db616e04..a0d622c7734c79605a6c1787e1bd6777cb6c68d5 100644 (file)
@@ -592,8 +592,7 @@ void PlayerDamage(entity this, entity inflictor, entity attacker, float damage,
 
                // when we get here, player actually dies
 
-               Unfreeze(this); // remove any icy remains
-               SetResourceAmountExplicit(this, RESOURCE_HEALTH, 0); // Unfreeze resets health, so we need to set it back
+               Unfreeze(this, false); // remove any icy remains
 
                // clear waypoints
                WaypointSprite_PlayerDead(this);