n.path_next = world;
n.path_prev = world;
- n.is_path_node = FALSE;
+ n.is_path_node = false;
n.owner = scraplist;
#else
- //n.is_path_node = FALSE;
+ //n.is_path_node = false;
n.think = SUB_Remove;
n.nextthink = time;
#endif
entity node;
node = newnode();
- node.is_path_node = TRUE;
+ node.is_path_node = true;
node.owner = openlist;
node.path_prev = parent;
node = findradius(where,pathlib_gridsize * 0.75);
while(node)
{
- if(node.is_path_node == TRUE)
+ if(node.is_path_node == true)
{
++pathlib_merge_cnt;
if(node.owner == openlist)
if(pathlib_movenode_goodnode)
{
goal_node = node;
- pathlib_foundgoal = TRUE;
+ pathlib_foundgoal = true;
}
}
}
{
entity node;
- node = findfloat(world,is_path_node, TRUE);
+ node = findfloat(world,is_path_node, true);
while(node)
{
dumpnode(node);
- node = findfloat(node,is_path_node, TRUE);
+ node = findfloat(node,is_path_node, true);
}
if(openlist)