-#ifndef PATHLIB_UTILITY
-#define PATHLIB_UTILITY
+#pragma once
+
float fsnap(float val,float fsize);
entity pathlib_nodeatpoint(vector where);
-float tile_check_plus2(vector where);
-#endif
+float tile_check_plus2(entity this, vector where);
+bool location_isok(vector point, bool waterok, bool air_isok);