#include "movenode.qh"
+#include <common/mapobjects/triggers.qh>
+#include <common/weapons/_all.qh>
+#include <common/stats.qh>
+#include <server/miscfunctions.qh>
#include "pathlib.qh"
#include "utility.qh"
{
vector point;
- LOG_TRACE("Walking node from ", vtos(start), " to ", vtos(end));
+ LOG_DEBUG("Walking node from ", vtos(start), " to ", vtos(end));
pathlib_movenode_goodnode = false;