]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/sandbox.qc
Limit impact execution time to avoid sounds playing each frame. Impact sounds can...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / sandbox.qc
index 42cf8f04caf6095dd1b95198378e1755df3054cc..8015946618a6e9c9c97fb4cffa31ccf3b5deaf42 100644 (file)
@@ -1,6 +1,12 @@
 .string object_clipboard;
+.float material;
 
-entity sandbox_EditObject()
+const float MATERIAL_METAL = 1;
+const float MATERIAL_STONE = 2;
+const float MATERIAL_WOOD = 3;
+const float MATERIAL_FLESH = 4;
+
+entity sandbox_EditObject_Get()
 {
        // returns the traced entity if the player can edit it, and world if not
 
@@ -12,6 +18,46 @@ entity sandbox_EditObject()
                return world;
 }
 
+void sandbox_EditObject_Scale(entity e, float f)
+{
+       e.scale = f;
+       if(e.scale)
+       {
+               e.scale = bound(autocvar_g_sandbox_object_scale_min, e.scale, autocvar_g_sandbox_object_scale_max);
+               setsize(e, e.mins * e.scale, e.maxs * e.scale); // adapt bounding box size to model size
+       }
+}
+
+.float touch_timer;
+void sandbox_Object_Touch()
+{
+       // apply material impact effects
+
+       if(self.touch_timer > time)
+               return; // don't execute each frame
+       self.touch_timer = time + 0.1;
+       if not(vlen(self.velocity) >= autocvar_g_sandbox_object_matvel || vlen(other.velocity) >= autocvar_g_sandbox_object_matvel)
+               return; // impact not strong enough
+
+       switch(self.material)
+       {
+               case MATERIAL_METAL:
+                       sound(self, CH_TRIGGER, strcat("object/impact_metal_", ftos(ceil(random() * 5)) , ".ogg"), VOL_BASE, ATTN_NORM);
+                       break;
+               case MATERIAL_STONE:
+                       sound(self, CH_TRIGGER, strcat("object/impact_stone_", ftos(ceil(random() * 5)) , ".ogg"), VOL_BASE, ATTN_NORM);
+                       break;
+               case MATERIAL_WOOD:
+                       sound(self, CH_TRIGGER, strcat("object/impact_wood_", ftos(ceil(random() * 5)) , ".ogg"), VOL_BASE, ATTN_NORM);
+                       break;
+               case MATERIAL_FLESH:
+                       sound(self, CH_TRIGGER, strcat("object/impact_flesh_", ftos(ceil(random() * 5)) , ".ogg"), VOL_BASE, ATTN_NORM);
+                       break;
+               default:
+                       break;
+       }
+}
+
 entity sandbox_SpawnObject()
 {
        // spawn a new object with default properties
@@ -20,9 +66,15 @@ entity sandbox_SpawnObject()
        e = spawn();
        e.realowner = self;
        e.classname = "object";
-       e.takedamage = DAMAGE_NO;
+       e.takedamage = DAMAGE_AIM;
+       e.damageforcescale = 1;
+       e.solid = SOLID_BBOX; // SOLID_BSP would be best, but can lag the server badly
        e.movetype = MOVETYPE_TOSS;
-       e.solid = SOLID_BSP;
+       e.frame = 0;
+       e.skin = 0;
+       e.material = MATERIAL_METAL;
+
+       e.touch = sandbox_Object_Touch;
 
        // set origin and direction based on player position and view angle
        makevectors(self.v_angle);
@@ -45,129 +97,228 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
                        return TRUE;
                }
 
-               entity e;
-               if(argv(1) == "help")
-               {
-                       print_to(self, "You can use the following sandbox commands:");
-                       print_to(self, "^7\"^2spawn_item ^3item^7\" spawns the specified item in front of the player. Only weapons are currently supported");
-                       print_to(self, "^7\"^2spawn_object ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model");
-                       print_to(self, "^7\"^2remove_object^7\" removes the object the player is looking at. Players can only remove their own objects");
-                       print_to(self, "^7\"^2duplicate_object_copy^7\" copies the object the player is looking at. Players can only copy their own objects");
-                       print_to(self, "^7\"^2duplicate_object_paste^7\" pastes the copied object in front of the player");
-                       print_to(self, "^7The ^1drag object ^7key can be used to grab and carry objects. Players can only grab their own objects");
-                       return TRUE;
-               }
-               else if(argv(1) == "spawn_item")
+               switch(argv(1))
                {
-                       // only weapons are currently supported
-
-                       if(cmd_argc < 3)
-                       {
-                               print_to(self, "WARNING: Attempted to spawn an item without specifying its type. Please specify the name of your item after the 'spawn_item' command");
+                       entity e;
+
+                       // ---------------- COMMAND: HELP ----------------
+                       case "help":
+                               print_to(self, "You can use the following sandbox commands:");
+                               print_to(self, "^7\"^2spawn_item ^3item^7\" spawns the specified item in front of the player. Only weapons are currently supported");
+                               print_to(self, "^7\"^2spawn_object ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model");
+                               print_to(self, "^7\"^2remove_object^7\" removes the object the player is looking at. Players can only remove their own objects");
+                               print_to(self, "^7\"^2duplicate_object_copy^7\" copies the object the player is looking at. Players can only copy their own objects");
+                               print_to(self, "^7\"^2duplicate_object_paste^7\" pastes the copied object in front of the player");
+                               print_to(self, "^7\"^2edit_object ^3property value^7\" edits the given property of the object. Players can only edit their own objects");
+                               print_to(self, "^7Object properties for ^2edit_object^7:");
+                               print_to(self, "^3skin value ^7- changes the skin of the object");
+                               print_to(self, "^3alpha value ^7- sets object transparency");
+                               print_to(self, "^3colormod \"value_x value_y value_z\" ^7- main object color");
+                               print_to(self, "^3glowmod \"value_x value_y value_z\" ^7- glow object color");
+                               print_to(self, "^3frame value ^7- object animation frame, for self-animated models");
+                               print_to(self, "^3scale value ^7- changes object scale. 0.5 is half size and 2 is double size");
+                               print_to(self, "^3physics value ^7- object physics, 0 = static, 1 = movable, 2 = physical");
+                               print_to(self, "^3force value ^7- amount of force applied to objects that are shot");
+                               print_to(self, "^3material value ^7- sets the material of the object. Valid materials are: 1 (metal), 2 (stone), 3 (wood), 4 (flesh)");
+                               print_to(self, "^7The ^1drag object ^7key can be used to grab and carry objects. Players can only grab their own objects");
                                return TRUE;
-                       }
 
-                       // spawn a new item
-                       float i;
-                       makevectors(self.v_angle);
-                       WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NOMONSTERS, self);
+                       // ---------------- COMMAND: SPAWN ITEM ----------------
+                       case "spawn_item":
+                               // only weapons are currently supported
 
-                       for(i = WEP_FIRST; i <= WEP_LAST; ++i)
-                       {
-                               e = get_weaponinfo(i);
-                               if(e.netname == argv(2))
+                               if(cmd_argc < 3)
                                {
-                                       W_ThrowNewWeapon(self, i, FALSE, trace_endpos, '0 0 0');
-                                       if(autocvar_g_sandbox_info)
-                                               print(strcat(self.netname, " spawned a ^2", e.netname, "^7 at origin ", vtos(e.origin), "\n"));
+                                       print_to(self, "WARNING: Attempted to spawn an item without specifying its type. Please specify the name of your item after the 'spawn_item' command");
                                        return TRUE;
                                }
-                       }
 
-                       print_to(self, "WARNING: Attempted to spawn an invalid or unsupported item. See 'sandbox help' for allowed items");
-                       return TRUE;
-               }
-               else if(argv(1) == "spawn_object")
-               {
-                       // don't allow spawning objects without a model
-                       if(cmd_argc < 3)
-                       {
-                               print_to(self, "WARNING: Attempted to spawn an object without specifying a model. Please specify the path to your model file after the 'spawn_object' command");
-                               return TRUE;
-                       }
-                       else if not(fexists(argv(2)))
-                       {
-                               print_to(self, "WARNING: Attempted to spawn an object with a non-existent model. Make sure the path to your model file is correct");
+                               // spawn a new item
+                               float i;
+                               makevectors(self.v_angle);
+                               WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NOMONSTERS, self);
+
+                               for(i = WEP_FIRST; i <= WEP_LAST; ++i)
+                               {
+                                       e = get_weaponinfo(i);
+                                       if(e.netname == argv(2))
+                                       {
+                                               W_ThrowNewWeapon(self, i, FALSE, trace_endpos, '0 0 0');
+                                               if(autocvar_g_sandbox_info)
+                                                       print(strcat(self.netname, " spawned a ^2", e.netname, "^7 at origin ", vtos(e.origin), "\n"));
+                                               return TRUE;
+                                       }
+                               }
+
+                               print_to(self, "WARNING: Attempted to spawn an invalid or unsupported item. See 'sandbox help' for allowed items");
                                return TRUE;
-                       }
 
-                       e = sandbox_SpawnObject();
-                       setmodel(e, argv(2));
+                       // ---------------- COMMAND: SPAWN OBJECT ----------------
+                       case "spawn_object":
+                               // don't allow spawning objects without a model
+                               if(cmd_argc < 3)
+                               {
+                                       print_to(self, "WARNING: Attempted to spawn an object without specifying a model. Please specify the path to your model file after the 'spawn_object' command");
+                                       return TRUE;
+                               }
+                               else if not(fexists(argv(2)))
+                               {
+                                       print_to(self, "WARNING: Attempted to spawn an object with a non-existent model. Make sure the path to your model file is correct");
+                                       return TRUE;
+                               }
 
-                       if(autocvar_g_sandbox_info)
-                               print(strcat(self.netname, " spawned an object at origin ", vtos(e.origin), "\n"));
+                               e = sandbox_SpawnObject();
+                               setmodel(e, argv(2));
 
-                       return TRUE;
-               }
-               else if(argv(1) == "remove_object")
-               {
-                       e = sandbox_EditObject();
-                       if(e != world)
-                       {
                                if(autocvar_g_sandbox_info)
-                                       print(strcat(self.netname, " removed an object at origin ", vtos(e.origin), "\n"));
-                               remove(e);
-                               e = world;
+                                       print(strcat(self.netname, " spawned an object at origin ", vtos(e.origin), "\n"));
+
                                return TRUE;
-                       }
 
-                       print_to(self, "WARNING: Object could not be removed. Make sure you are facing an object that belongs to you");
-                       return TRUE;
-               }
-               else if(argv(1) == "duplicate_object_copy")
-               {
-                       // copies customizable properties of the selected object to the clipboard
+                       // ---------------- COMMAND: REMOVE OBJECT ----------------
+                       case "remove_object":
+                               e = sandbox_EditObject_Get();
+                               if(e != world)
+                               {
+                                       if(autocvar_g_sandbox_info)
+                                               print(strcat(self.netname, " removed an object at origin ", vtos(e.origin), "\n"));
+                                       remove(e);
+                                       e = world;
+                                       return TRUE;
+                               }
+
+                               print_to(self, "WARNING: Object could not be removed. Make sure you are facing an object that belongs to you");
+                               return TRUE;
 
-                       e = sandbox_EditObject(); // you can only copy objects you can edit, so this works
-                       if(e != world)
-                       {
-                               if(self.object_clipboard) // unzone the player's clipboard if it's not empty
-                                       strunzone(self.object_clipboard);
-                               self.object_clipboard = strzone(strcat(e.model, " ", ftos(e.movetype)));
+                       // ---------------- COMMAND: DUPLICATE OBJECT COPY ----------------
+                       case "duplicate_object_copy":
+                               // copies customizable properties of the selected object to the clipboard
 
-                               print_to(self, "Object copied to clipboard");
+                               e = sandbox_EditObject_Get(); // you can only copy objects you can edit, so this works
+                               if(e != world)
+                               {
+                                       if(self.object_clipboard)
+                                               strunzone(self.object_clipboard);
+
+                                       // set clipboard properties
+                                       self.object_clipboard = strcat(e.model, " ");
+                                       self.object_clipboard = strcat(self.object_clipboard, ftos(e.skin), " ");
+                                       self.object_clipboard = strcat(self.object_clipboard, ftos(e.alpha), " ");
+                                       self.object_clipboard = strcat(self.object_clipboard, sprintf("\"%.9v\"", e.colormod), " ");
+                                       self.object_clipboard = strcat(self.object_clipboard, sprintf("\"%.9v\"", e.glowmod), " ");
+                                       self.object_clipboard = strcat(self.object_clipboard, ftos(e.frame), " ");
+                                       self.object_clipboard = strcat(self.object_clipboard, ftos(e.scale), " ");
+                                       self.object_clipboard = strcat(self.object_clipboard, ftos(e.movetype), " ");
+                                       self.object_clipboard = strcat(self.object_clipboard, ftos(e.damageforcescale), " ");
+                                       self.object_clipboard = strcat(self.object_clipboard, ftos(e.material), " ");
+
+                                       self.object_clipboard = strzone(self.object_clipboard);
+                                       print_to(self, "Object copied to clipboard");
+                                       return TRUE;
+                               }
+
+                               print_to(self, "WARNING: Object could not be copied. Make sure you are facing an object that belongs to you");
                                return TRUE;
-                       }
 
-                       print_to(self, "WARNING: Object could not be copied. Make sure you are facing an object that belongs to you");
-                       return TRUE;
-               }
-               else if(argv(1) == "duplicate_object_paste")
-               {
-                       // spawns a new object using the properties in the player's clipboard
+                       // ---------------- COMMAND: DUPLICATE OBJECT PASTE ----------------
+                       case "duplicate_object_paste":
+                               // spawns a new object using the properties in the player's clipboard
+
+                               if(!self.object_clipboard) // no object in clipboard
+                               {
+                                       print_to(self, "WARNING: No object in clipboard. You must copy an object before you can paste it");
+                                       return TRUE;
+                               }
+
+                               e = sandbox_SpawnObject();
+                               tokenize_console(self.object_clipboard);
+
+                               // apply clipboard properties
+                               setmodel(e, argv(0));
+                               e.skin = stof(argv(1));
+                               e.alpha = stof(argv(2));
+                               e.colormod = stov(argv(3));
+                               e.glowmod = stov(argv(4));
+                               e.frame = stof(argv(5));
+                               sandbox_EditObject_Scale(e, stof(argv(6)));
+                               e.movetype = stof(argv(7));
+                               e.damageforcescale = stof(argv(8));
+                               e.material = stof(argv(9));
+
+                               print_to(self, "Object pasted");
+                               if(autocvar_g_sandbox_info)
+                                       print(strcat(self.netname, " pasted an object at origin ", vtos(e.origin), "\n"));
 
-                       if(!self.object_clipboard) // no object in clipboard
-                       {
-                               print_to(self, "WARNING: No object in clipboard. You must copy an object before you can paste it");
                                return TRUE;
-                       }
 
-                       e = sandbox_SpawnObject();
-                       tokenize_console(self.object_clipboard);
+                       // ---------------- COMMAND: EDIT OBJECT ----------------
+                       case "edit_object":
+                               if(!argv(2) || !argv(3))
+                               {
+                                       print_to(self, "WARNING: Too few parameters. You must specify a property to edit, followed by its value");
+                                       return TRUE;
+                               }
+
+                               e = sandbox_EditObject_Get();
+                               if(e != world)
+                               {
+                                       switch(argv(2))
+                                       {
+                                               case "skin":
+                                                       e.skin = stof(argv(3));
+                                                       break;
+                                               case "alpha":
+                                                       e.alpha = stof(argv(3));
+                                                       break;
+                                               case "color_main":
+                                                       e.colormod = stov(argv(3));
+                                                       break;
+                                               case "color_glow":
+                                                       e.glowmod = stov(argv(3));
+                                                       break;
+                                               case "frame":
+                                                       e.frame = stof(argv(3));
+                                                       break;
+                                               case "scale":
+                                                       sandbox_EditObject_Scale(e, stof(argv(3)));
+                                                       break;
+                                               case "physics":
+                                                       switch(argv(3))
+                                                       {
+                                                               case "0": // static
+                                                                       e.movetype = MOVETYPE_NONE;
+                                                                       break;
+                                                               case "1": // movable
+                                                                       e.movetype = MOVETYPE_TOSS;
+                                                                       break;
+                                                               case "2": // physical
+                                                                       e.movetype = MOVETYPE_PHYSICS;
+                                                                       break;
+                                                               default:
+                                                                       break;
+                                                       }
+                                                       break;
+                                               case "force":
+                                                       e.damageforcescale = stof(argv(3));
+                                                       break;
+                                               case "material":
+                                                       e.material = stof(argv(3));
+                                                       break;
+                                               default:
+                                                       print_to(self, "WARNING: Invalid object property. For usage information, type 'sandbox help'");
+                                                       break;
+                                       }
 
-                       setmodel(e, argv(0));
-                       e.movetype = stof(argv(1));
+                                       return TRUE;
+                               }
 
-                       print_to(self, "Object pasted");
-                       if(autocvar_g_sandbox_info)
-                               print(strcat(self.netname, " pasted an object at origin ", vtos(e.origin), "\n"));
+                               print_to(self, "WARNING: Object could not be edited. Make sure you are facing an object that belongs to you");
+                               return TRUE;
 
-                       return TRUE;
-               }
-               else
-               {
-                       print_to(self, "Invalid command. For usage information, type 'sandbox help'");
-                       return TRUE;
+                       // ---------------- COMMAND: DEFAULT ----------------
+                       default:
+                               print_to(self, "Invalid command. For usage information, type 'sandbox help'");
+                               return TRUE;
                }
        }
        return FALSE;
@@ -188,7 +339,7 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerPreThink)
        entity e;
        float grab;
 
-       e = sandbox_EditObject();
+       e = sandbox_EditObject_Get();
        if(e != world && vlen(e.origin - self.origin) <= autocvar_g_sandbox_editor_distance_edit)
                grab = TRUE;
 
@@ -210,6 +361,8 @@ MUTATOR_HOOKFUNCTION(sandbox_ClientDisconnect)
                strunzone(self.object_clipboard);
                self.object_clipboard = string_null;
        }
+
+       return FALSE;
 }
 
 MUTATOR_DEFINITION(sandbox)
@@ -218,5 +371,19 @@ MUTATOR_DEFINITION(sandbox)
        MUTATOR_HOOK(PlayerPreThink, sandbox_PlayerPreThink, CBC_ORDER_ANY);
        MUTATOR_HOOK(ClientDisconnect, sandbox_ClientDisconnect, CBC_ORDER_ANY);
 
-       return 0;
+       MUTATOR_ONADD
+       {
+               float i;
+               for (i = 1; i <= 5; i++)
+               {
+                       // precache material sounds
+                       precache_sound(strcat("objects/impact_metal_", ftos(i), ".ogg"));
+                       precache_sound(strcat("objects/impact_stone_", ftos(i), ".ogg"));
+                       precache_sound(strcat("objects/impact_wood_", ftos(i), ".ogg"));
+                       precache_sound(strcat("objects/impact_flesh_", ftos(i), ".ogg"));
+               }
+       }
+
+       return FALSE;
 }
+