]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutators_include.qc
Mutators: combine headers
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutators_include.qc
diff --git a/qcsrc/server/mutators/mutators_include.qc b/qcsrc/server/mutators/mutators_include.qc
deleted file mode 100644 (file)
index d2ea468..0000000
+++ /dev/null
@@ -1,117 +0,0 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-    #include "../../lib/warpzone/anglestransform.qh"
-    #include "../../lib/warpzone/common.qh"
-    #include "../../lib/warpzone/util_server.qh"
-    #include "../../lib/warpzone/server.qh"
-    #include "../../common/constants.qh"
-    #include "../../common/stats.qh"
-    #include "../../common/teams.qh"
-    #include "../../common/util.qh"
-    #include "../../common/nades/all.qh"
-    #include "../../common/buffs/all.qh"
-    #include "../../common/command/markup.qh"
-    #include "../../common/command/rpn.qh"
-    #include "../../common/command/generic.qh"
-    #include "../../common/command/command.qh"
-    #include "../../common/net_notice.qh"
-    #include "../../common/animdecide.qh"
-    #include "../../common/monsters/all.qh"
-    #include "../../common/monsters/sv_monsters.qh"
-    #include "../../common/monsters/spawn.qh"
-    #include "../../common/weapons/config.qh"
-    #include "../../common/weapons/all.qh"
-    #include "../weapons/accuracy.qh"
-    #include "../weapons/common.qh"
-    #include "../weapons/csqcprojectile.qh"
-    #include "../weapons/hitplot.qh"
-    #include "../weapons/selection.qh"
-    #include "../weapons/spawning.qh"
-    #include "../weapons/throwing.qh"
-    #include "../weapons/tracing.qh"
-    #include "../weapons/weaponstats.qh"
-    #include "../weapons/weaponsystem.qh"
-    #include "../t_items.qh"
-    #include "../autocvars.qh"
-    #include "../constants.qh"
-    #include "../defs.qh"
-    #include "../../common/notifications.qh"
-    #include "../../common/deathtypes/all.qh"
-    #include "mutators_include.qh"
-    #include "../../common/turrets/sv_turrets.qh"
-    #include "../../common/vehicles/all.qh"
-    #include "../campaign.qh"
-    #include "../../common/campaign_common.qh"
-    #include "../../common/mapinfo.qh"
-    #include "../command/common.qh"
-    #include "../command/banning.qh"
-    #include "../command/radarmap.qh"
-    #include "../command/vote.qh"
-    #include "../command/getreplies.qh"
-    #include "../command/cmd.qh"
-    #include "../command/sv_cmd.qh"
-    #include "../../common/csqcmodel_settings.qh"
-    #include "../../lib/csqcmodel/common.qh"
-    #include "../../lib/csqcmodel/sv_model.qh"
-    #include "../anticheat.qh"
-    #include "../cheats.qh"
-    #include "../../common/playerstats.qh"
-    #include "../portals.qh"
-    #include "../g_hook.qh"
-    #include "../scores.qh"
-    #include "../spawnpoints.qh"
-    #include "../mapvoting.qh"
-    #include "../ipban.qh"
-    #include "../race.qh"
-    #include "../antilag.qh"
-    #include "../playerdemo.qh"
-    #include "../round_handler.qh"
-    #include "../item_key.qh"
-    #include "../pathlib/pathlib.qh"
-    #include "../../common/vehicles/all.qh"
-#endif
-
-#include "../../common/mutators/base.qh"
-
-#include "gamemode_assault.qc"
-#include "gamemode_ca.qc"
-#include "gamemode_ctf.qc"
-#include "gamemode_cts.qc"
-#include "gamemode_deathmatch.qc"
-#include "gamemode_domination.qc"
-#include "gamemode_freezetag.qc"
-#include "gamemode_invasion.qc"
-#include "gamemode_keepaway.qc"
-#include "gamemode_keyhunt.qc"
-#include "gamemode_lms.qc"
-#include "gamemode_onslaught.qc"
-#include "gamemode_race.qc"
-#include "gamemode_tdm.qc"
-
-#include "mutator_bloodloss.qc"
-#include "mutator_breakablehook.qc"
-#include "mutator_buffs.qc"
-#include "mutator_campcheck.qc"
-#include "mutator_dodging.qc"
-#include "mutator_hook.qc"
-#include "mutator_invincibleproj.qc"
-#include "mutator_melee_only.qc"
-#include "mutator_midair.qc"
-#include "mutator_multijump.qc"
-#include "mutator_nades.qc"
-#include "mutator_new_toys.qc"
-#include "mutator_nix.qc"
-#include "mutator_overkill.qc"
-#include "mutator_physical_items.qc"
-#include "mutator_pinata.qc"
-#include "mutator_random_gravity.qc"
-#include "mutator_rocketflying.qc"
-#include "mutator_rocketminsta.qc"
-#include "mutator_spawn_near_teammate.qc"
-#include "mutator_superspec.qc"
-#include "mutator_touchexplode.qc"
-#include "mutator_vampirehook.qc"
-#include "mutator_vampire.qc"
-
-#include "sandbox.qc"