#ifndef MUTATORS_H
#define MUTATORS_H
-MUTATOR_DECLARATION(gamemode_assault);
-MUTATOR_DECLARATION(gamemode_ca);
-MUTATOR_DECLARATION(gamemode_keyhunt);
-MUTATOR_DECLARATION(gamemode_freezetag);
-MUTATOR_DECLARATION(gamemode_keepaway);
-MUTATOR_DECLARATION(gamemode_ctf);
-MUTATOR_DECLARATION(gamemode_nexball);
-MUTATOR_DECLARATION(gamemode_onslaught);
-MUTATOR_DECLARATION(gamemode_domination);
-MUTATOR_DECLARATION(gamemode_lms);
-MUTATOR_DECLARATION(gamemode_invasion);
-MUTATOR_DECLARATION(gamemode_cts);
-MUTATOR_DECLARATION(gamemode_race);
-MUTATOR_DECLARATION(gamemode_tdm);
-
MUTATOR_DECLARATION(mutator_dodging);
MUTATOR_DECLARATION(mutator_invincibleprojectiles);
MUTATOR_DECLARATION(mutator_new_toys);
MUTATOR_DECLARATION(mutator_physical_items);
MUTATOR_DECLARATION(mutator_vampire);
MUTATOR_DECLARATION(mutator_superspec);
-MUTATOR_DECLARATION(mutator_instagib);
MUTATOR_DECLARATION(mutator_touchexplode);
MUTATOR_DECLARATION(mutator_pinata);
MUTATOR_DECLARATION(mutator_midair);