MUTATOR_DECLARATION(gamemode_ctf);
MUTATOR_DECLARATION(gamemode_nexball);
MUTATOR_DECLARATION(gamemode_onslaught);
+MUTATOR_DECLARATION(gamemode_td);
+MUTATOR_DECLARATION(gamemode_domination);
MUTATOR_DECLARATION(mutator_dodging);
MUTATOR_DECLARATION(mutator_invincibleprojectiles);