+#include "../_all.qh"
+
+#include "mutator.qh"
+
#define _SSMAGIX "SUPERSPEC_OPTIONSFILE_V1"
#define _ISLOCAL ((edict_num(1) == self) ? true : false)
}
if((self.autospec_flags & ASF_SHIELD && _item.invincible_finished) ||
- (self.autospec_flags & ASF_STRENGTH && _item.strength_finished) ||
- (self.autospec_flags & ASF_MEGA_AR && _item.classname == "item_armor_large") ||
- (self.autospec_flags & ASF_MEGA_HP && _item.classname == "item_health_mega") ||
- (self.autospec_flags & ASF_FLAG_GRAB && _item.classname == "item_flag_team"))
+ (self.autospec_flags & ASF_STRENGTH && _item.strength_finished) ||
+ (self.autospec_flags & ASF_MEGA_AR && _item.itemdef == ITEM_ArmorMega) ||
+ (self.autospec_flags & ASF_MEGA_HP && _item.itemdef == ITEM_HealthMega) ||
+ (self.autospec_flags & ASF_FLAG_GRAB && _item.classname == "item_flag_team"))
{
if((self.enemy != other) || IS_OBSERVER(self))