]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator_spawn_near_teammate.qc
Use SELFPARAM() in every function that uses self
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator_spawn_near_teammate.qc
index c3ab07a72635271dec43b04e0a87e1982361d8a6..899438d762f911a0b547933085cd41f3b9e28fe7 100644 (file)
@@ -8,7 +8,7 @@
 .vector msnt_deathloc;
 
 MUTATOR_HOOKFUNCTION(msnt_Spawn_Score)
-{
+{SELFPARAM();
        if(autocvar_g_spawn_near_teammate_ignore_spawnpoint)
                return 0;
 
@@ -44,7 +44,7 @@ MUTATOR_HOOKFUNCTION(msnt_Spawn_Score)
 }
 
 MUTATOR_HOOKFUNCTION(msnt_PlayerSpawn)
-{
+{SELFPARAM();
        // Note: when entering this, fixangle is already set.
        if(autocvar_g_spawn_near_teammate_ignore_spawnpoint)
        {
@@ -153,7 +153,7 @@ MUTATOR_HOOKFUNCTION(msnt_PlayerSpawn)
 }
 
 MUTATOR_HOOKFUNCTION(msnt_PlayerDies)
-{
+{SELFPARAM();
        self.msnt_deathloc = self.origin;
        return 0;
 }