]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator_nix.qc
Unify boolean constants
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator_nix.qc
index 6a980af08df86e86e60f86b2b393a3ab694d97b1..ee337b50ae556e80d649472baa3706642caea515 100644 (file)
@@ -12,22 +12,22 @@ float NIX_CanChooseWeapon(float wpn)
        entity e;
        e = get_weaponinfo(wpn);
        if(!e.weapon) // skip dummies
-               return FALSE;
+               return false;
        if(g_weaponarena)
        {
                if(!(g_weaponarena_weapons & WepSet_FromWeapon(wpn)))
-                       return FALSE;
+                       return false;
        }
        else
        {
                if(wpn == WEP_BLASTER && g_nix_with_blaster) // WEAPONTODO: rename to g_nix_with_blaster
-                       return FALSE;
+                       return false;
                if(e.spawnflags & WEP_FLAG_MUTATORBLOCKED)
-                       return FALSE;
+                       return false;
                if (!(e.spawnflags & WEP_FLAG_NORMAL))
-                       return FALSE;
+                       return false;
        }
-       return TRUE;
+       return true;
 }
 void NIX_ChooseNextWeapon()
 {
@@ -142,8 +142,8 @@ void NIX_GiveCurrentWeapon()
        self.weapons |= WepSet_FromWeapon(nix_weapon);
 
        if(self.switchweapon != nix_weapon)
-               if(!client_hasweapon(self, self.switchweapon, TRUE, FALSE))
-                       if(client_hasweapon(self, nix_weapon, TRUE, FALSE))
+               if(!client_hasweapon(self, self.switchweapon, true, false))
+                       if(client_hasweapon(self, nix_weapon, true, false))
                                W_SwitchWeapon(nix_weapon);
 }
 
@@ -265,7 +265,7 @@ MUTATOR_DEFINITION(mutator_nix)
                        e.ammo_rockets = start_ammo_rockets;
                        e.ammo_fuel = start_ammo_fuel;
                        e.weapons = start_weapons;
-                       if(!client_hasweapon(e, e.weapon, TRUE, FALSE))
+                       if(!client_hasweapon(e, e.weapon, true, false))
                                e.switchweapon = w_getbestweapon(self);
                }
        }