]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator_multijump.qc
Unify boolean constants
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator_multijump.qc
index f380865ade84ab617b40040f81268b17805084eb..d36f3ecbe82e566a030968198c11564cbefb7a2c 100644 (file)
@@ -6,15 +6,15 @@ MUTATOR_HOOKFUNCTION(multijump_PlayerPhysics)
        if(self.flags & FL_ONGROUND)
                self.multijump_count = 0;
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(multijump_PlayerJump)
 {
        if (self.flags & FL_JUMPRELEASED && !(self.flags & FL_ONGROUND)) // jump button pressed this frame and we are in midair
-               self.multijump_ready = TRUE;  // this is necessary to check that we released the jump button and pressed it again
+               self.multijump_ready = true;  // this is necessary to check that we released the jump button and pressed it again
        else
-               self.multijump_ready = FALSE;
+               self.multijump_ready = false;
 
        if(!player_multijump && self.multijump_ready && (autocvar_g_multijump == -1 || self.multijump_count < autocvar_g_multijump) && self.velocity.z > autocvar_g_multijump_speed)
        {
@@ -24,12 +24,12 @@ MUTATOR_HOOKFUNCTION(multijump_PlayerJump)
                        {
                                if (self.velocity.z < autocvar_sv_jumpvelocity)
                                {
-                                       player_multijump = TRUE;
+                                       player_multijump = true;
                                        self.velocity_z = 0;
                                }
                        }
                        else
-                               player_multijump = TRUE;
+                               player_multijump = true;
 
                        if(player_multijump)
                        {
@@ -53,22 +53,22 @@ MUTATOR_HOOKFUNCTION(multijump_PlayerJump)
                                self.multijump_count += 1;
                        }
                }
-               self.multijump_ready = FALSE; // require releasing and pressing the jump button again for the next jump
+               self.multijump_ready = false; // require releasing and pressing the jump button again for the next jump
        }
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(multijump_BuildMutatorsString)
 {
        ret_string = strcat(ret_string, ":multijump");
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(multijump_BuildMutatorsPrettyString)
 {
        ret_string = strcat(ret_string, ", Multi jump");
-       return FALSE;
+       return false;
 }
 
 MUTATOR_DEFINITION(mutator_multijump)
@@ -78,5 +78,5 @@ MUTATOR_DEFINITION(mutator_multijump)
        MUTATOR_HOOK(BuildMutatorsString, multijump_BuildMutatorsString, CBC_ORDER_ANY);
        MUTATOR_HOOK(BuildMutatorsPrettyString, multijump_BuildMutatorsPrettyString, CBC_ORDER_ANY);
 
-       return FALSE;
+       return false;
 }