if(other.health < 100)
other.health = 100;
+
+ return MUT_ITEMTOUCH_CONTINUE;
}
if(self.max_health)
{
other.armorvalue = bound(other.armorvalue, 999, other.armorvalue + autocvar_g_minstagib_extralives);
Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_EXTRALIVES);
+ return MUT_ITEMTOUCH_PICKUP;
}
- return FALSE;
+ return MUT_ITEMTOUCH_RETURN;
}
MUTATOR_HOOKFUNCTION(minstagib_OnEntityPreSpawn)