MUTATOR_HOOKFUNCTION(instagib_OnEntityPreSpawn)
{
if (!autocvar_g_powerups) { return false; }
- if (!(self.classname == "item_strength" || self.classname == "item_invincible" || self.classname == "item_health_mega"))
+ if (!(self.classname == "item_strength" || self.classname == "item_invincible" || self.itemdef == ITEM_HealthMega))
return false;
entity e = spawn();