if(self.vehicle)
vehicles_exit(VHEF_RELEASE);
if(self.event_damage)
- self.event_damage(self, self, 1, DEATH_ROT, self.origin, '0 0 0');
+ self.event_damage(self, self, 1, DEATH_ROT.m_id, self.origin, '0 0 0');
self.bloodloss_timer = time + 0.5 + random() * 0.5;
}
}