+#include "gamemode_tdm.qh"
#ifndef GAMEMODE_TDM_H
#define GAMEMODE_TDM_H
// if no teams are found, spawn defaults
if(find(world, classname, "tdm_team") == world)
{
- LOG_INFO("No ""tdm_team"" entities found on this map, creating them anyway.\n");
+ LOG_TRACE("No \"tdm_team\" entities found on this map, creating them anyway.\n");
int numteams = min(4, autocvar_g_tdm_teams_override);