]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_race.qc
GameRules: make `GameRules_teams(true)` imply `have_team_spawns = -1`
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_race.qc
index b1759fb6a62c2b2daafa47aed9532838ddd5d4bd..2dae1012a1efbce26ad778788f59891a0187229f 100644 (file)
@@ -37,25 +37,21 @@ void havocbot_role_race(entity this)
 
 void race_ScoreRules()
 {
-       ScoreRules_basics(race_teams, 0, 0, false);
-       if(race_teams)
-       {
-               ScoreInfo_SetLabel_TeamScore(  ST_RACE_LAPS,    "laps",       SFL_SORT_PRIO_PRIMARY);
-               ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS,    "laps",      SFL_SORT_PRIO_PRIMARY);
-               ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME,    "time",      SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
-               ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest",   SFL_LOWER_IS_BETTER | SFL_TIME);
-       }
-       else if(g_race_qualifying)
-       {
-               ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest",   SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
-       }
-       else
-       {
-               ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS,    "laps",      SFL_SORT_PRIO_PRIMARY);
-               ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME,    "time",      SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
-               ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest",   SFL_LOWER_IS_BETTER | SFL_TIME);
-       }
-       ScoreRules_basics_end();
+    GameRules_score_enabled(false);
+       GameRules_scoring(race_teams, 0, 0, {
+        if (race_teams) {
+            field_team(ST_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
+            field(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
+            field(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
+            field(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME);
+        } else if (g_race_qualifying) {
+            field(SP_RACE_FASTEST, "fastest", SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
+        } else {
+            field(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
+            field(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
+            field(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME);
+        }
+       });
 }
 
 void race_EventLog(string mode, entity actor) // use an alias for easy changing and quick editing later
@@ -71,11 +67,11 @@ float WinningCondition_Race(float fraglimit)
 
        n = 0;
        c = 0;
-       FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(
+       FOREACH_CLIENT(IS_PLAYER(it), {
                ++n;
                if(CS(it).race_completed)
                        ++c;
-       ));
+       });
        if(n && (n == c))
                return WINNING_YES;
        wc = WinningCondition_Scores(fraglimit, 0);
@@ -198,7 +194,7 @@ MUTATOR_HOOKFUNCTION(rc, reset_map_global)
        race_ClearRecords();
        PlayerScore_Sort(race_place, 0, 1, 0);
 
-       FOREACH_CLIENT(true, LAMBDA(
+       FOREACH_CLIENT(true, {
                if(it.race_place)
                {
                        s = PlayerScore_Add(it, SP_RACE_FASTEST, 0);
@@ -206,7 +202,7 @@ MUTATOR_HOOKFUNCTION(rc, reset_map_global)
                                it.race_place = 0;
                }
                race_EventLog(ftos(it.race_place), it);
-       ));
+       });
 
        if(g_race_qualifying == 2)
        {
@@ -312,7 +308,7 @@ MUTATOR_HOOKFUNCTION(rc, GetPressedKeys)
 {
        entity player = M_ARGV(0, entity);
 
-       if(player.cvar_cl_allow_uidtracking == 1 && player.cvar_cl_allow_uid2name == 1)
+       if(CS(player).cvar_cl_allow_uidtracking == 1 && CS(player).cvar_cl_allow_uid2name == 1)
        {
                if (!player.stored_netname)
                        player.stored_netname = strzone(uid2name(player.crypto_idfp));
@@ -443,7 +439,7 @@ void rc_SetLimits()
 
        if(autocvar_g_race_teams)
        {
-               ActivateTeamplay();
+               GameRules_teams(true);
                race_teams = bound(2, autocvar_g_race_teams, 4);
                int teams = 0;
                if(race_teams >= 1) teams |= BIT(0);
@@ -452,8 +448,6 @@ void rc_SetLimits()
                if(race_teams >= 4) teams |= BIT(3);
 
                race_teams = teams; // now set it?
-
-               have_team_spawns = -1; // request team spawns
        }
        else
                race_teams = 0;
@@ -484,5 +478,8 @@ void rc_SetLimits()
        }
        else
                g_race_qualifying = 0;
-       SetLimits(fraglimit_override, leadlimit_override, timelimit_override, qualifying_override);
+    GameRules_limit_score(fraglimit_override);
+    GameRules_limit_lead(leadlimit_override);
+    GameRules_limit_time(timelimit_override);
+    GameRules_limit_time_qualifying(qualifying_override);
 }