error("This is a game type and it cannot be added at runtime.");
lms_Initialize();
- SetLimits(((!autocvar_g_lms_lives_override) ? -1 : autocvar_g_lms_lives_override), 0, -1, -1);
+ SetLimits(((!autocvar_g_lms_lives_override) ? -1 : autocvar_g_lms_lives_override), 0, autocvar_timelimit_override, -1);
}
MUTATOR_ONROLLBACK_OR_REMOVE
}
MUTATOR_HOOKFUNCTION(lms, PutClientInServer)
-{SELFPARAM();
+{
+ entity player = M_ARGV(0, entity);
+
// player is dead and becomes observer
// FIXME fix LMS scoring for new system
- if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0)
+ if(PlayerScore_Add(player, SP_LMS_RANK, 0) > 0)
{
- TRANSMUTE(Observer, self);
- Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_LMS_NOLIVES);
+ TRANSMUTE(Observer, player);
+ Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_LMS_NOLIVES);
}
}
MUTATOR_HOOKFUNCTION(lms, PlayerDies)
{
+ entity frag_target = M_ARGV(2, entity);
+
frag_target.respawn_flags |= RESPAWN_FORCE;
return false;
}
MUTATOR_HOOKFUNCTION(lms, PlayerPreThink)
{SELFPARAM();
- if(self.deadflag == DEAD_DYING)
- self.deadflag = DEAD_RESPAWNING;
+ if(this.deadflag == DEAD_DYING)
+ this.deadflag = DEAD_RESPAWNING;
return false;
}
MUTATOR_HOOKFUNCTION(lms, GiveFragsForKill)
{
+ entity frag_target = M_ARGV(1, entity);
+
// remove a life
float tl;
tl = PlayerScore_Add(frag_target, SP_LMS_LIVES, -1);
PlayerScore_Add(frag_target, SP_LMS_RANK, lms_next_place); // won't ever spawn again
--lms_next_place;
}
- frag_score = 0;
+ M_ARGV(2, float) = 0;
return true;
}
return true;
}
-void lms_extralife()
-{SELFPARAM();
+void lms_extralife(entity this)
+{
StartItem(this, ITEM_ExtraLife);
}
if (self.classname != "item_health_mega") return false;
entity e = spawn();
- e.think = lms_extralife;
+ setthink(e, lms_extralife);
e.nextthink = time + 0.1;
e.spawnflags = self.spawnflags;