if(invasion_teams >= 3) if(inv_monsters_perteam[NUM_TEAM_3] > 0) { RandomSelection_Add(world, NUM_TEAM_3, string_null, 1, 1); }
if(invasion_teams >= 4) if(inv_monsters_perteam[NUM_TEAM_4] > 0) { RandomSelection_Add(world, NUM_TEAM_4, string_null, 1, 1); }
- monster.__team = RandomSelection_chosen_float;
+ setteam(monster, RandomSelection_chosen_float);
}
if(teamplay)
{
WaypointSprite_UpdateTeamRadar(monster.sprite, RADARICON_DANGER, ((monster.team) ? Team_ColorRGB(TMID(monster.team)) : '1 0 0'));
- monster.sprite.__team = 0;
+ setteam(monster.sprite, 0);
monster.sprite.SendFlags |= 1;
}
}