}
MUTATOR_HOOKFUNCTION(ft, ClientDisconnect)
-{SELFPARAM();
+{
ft_RemovePlayer();
return 1;
}
MUTATOR_HOOKFUNCTION(ft, MakePlayerObserver)
-{SELFPARAM();
+{
ft_RemovePlayer();
return false;
}
}
MUTATOR_HOOKFUNCTION(ft, reset_map_players)
-{SELFPARAM();
+{
FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(
it.killcount = 0;
it.freezetag_frozen_timeout = -1;