REGISTER_MUTATOR(cts, false)
{
- MUTATOR_STATIC();
+ MUTATOR_STATIC();
MUTATOR_ONADD
{
g_race_qualifying = true;
independent_players = 1;
- GameRules_limit_score(0);
- GameRules_limit_lead(0);
+ GameRules_limit_score(0);
+ GameRules_limit_lead(0);
cts_Initialize();
}