#include "gamemode_ctf.qh"
-#ifndef CSQC
#include <common/effects/all.qh>
-void ctf_Initialize();
-
-REGISTER_MUTATOR(ctf, false)
-{
- MUTATOR_STATIC();
- MUTATOR_ONADD
- {
- ctf_Initialize();
-
- GameRules_teams(true);
- GameRules_limit_score(autocvar_capturelimit_override);
- GameRules_limit_lead(autocvar_captureleadlimit_override);
- }
- return 0;
-}
-#endif
-
-#ifdef SVQC
#include <common/vehicles/all.qh>
#include <server/teamplay.qh>
-#endif
#include <lib/warpzone/common.qh>