+#ifndef GAMEMODE_RACE_H
+#define GAMEMODE_RACE_H
+
float g_race_qualifying;
float race_teams;
// scores
-#define ST_RACE_LAPS 1
-#define SP_RACE_LAPS 4
-#define SP_RACE_TIME 5
-#define SP_RACE_FASTEST 6
+const float ST_RACE_LAPS = 1;
+const float SP_RACE_LAPS = 4;
+const float SP_RACE_TIME = 5;
+const float SP_RACE_FASTEST = 6;
+#endif