// ensure nothing EVIL is being done (i.e. div0_evade)
// this hinders joystick users though
// but it still gives SOME analog control
- wishvel_x = fabs(self.movement.x);
- wishvel_y = fabs(self.movement.y);
+ wishvel.x = fabs(self.movement.x);
+ wishvel.y = fabs(self.movement.y);
if(wishvel.x != 0 && wishvel.y != 0 && wishvel.x != wishvel.y)
{
- wishvel_z = 0;
+ wishvel.z = 0;
wishspeed = vlen(wishvel);
if(wishvel.x >= 2 * wishvel.y)
{