]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_lms.qc
mapinfo: remove some IS_GAMETYPE macros
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_lms.qc
index 85f2e1ed237e2af51209b1bcf8235ffc0a711955..65c85f73a6e8eb372dda1cffbda290688522b29e 100644 (file)
@@ -1,11 +1,16 @@
 #include "gamemode_lms.qh"
-#include "../_all.qh"
 
 #include "gamemode.qh"
 
 #include "../campaign.qh"
 #include "../command/cmd.qh"
 
+int autocvar_g_lms_extra_lives;
+bool autocvar_g_lms_join_anytime;
+int autocvar_g_lms_last_join;
+#define autocvar_g_lms_lives_override cvar("g_lms_lives_override")
+bool autocvar_g_lms_regenerate;
+
 // main functions
 float LMS_NewPlayerLives()
 {
@@ -26,7 +31,7 @@ float LMS_NewPlayerLives()
 }
 
 // mutator hooks
-MUTATOR_HOOKFUNCTION(lms_ResetMap)
+MUTATOR_HOOKFUNCTION(lms, reset_map_global)
 {
        lms_lowest_lives = 999;
        lms_next_place = player_count;
@@ -34,18 +39,21 @@ MUTATOR_HOOKFUNCTION(lms_ResetMap)
        return false;
 }
 
-MUTATOR_HOOKFUNCTION(lms_ResetPlayers)
-{
+MUTATOR_HOOKFUNCTION(lms, reset_map_players)
+{SELFPARAM();
+       entity e;
        if(restart_mapalreadyrestarted || (time < game_starttime))
-       FOR_EACH_CLIENT(self)
-       if(IS_PLAYER(self))
-               PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives());
+       FOR_EACH_CLIENT(e)
+       if(IS_PLAYER(e))
+       {
+               WITH(entity, self, e, PlayerScore_Add(e, SP_LMS_LIVES, LMS_NewPlayerLives()));
+       }
 
        return false;
 }
 
-MUTATOR_HOOKFUNCTION(lms_PlayerPreSpawn)
-{
+MUTATOR_HOOKFUNCTION(lms, PutClientInServer)
+{SELFPARAM();
        // player is dead and becomes observer
        // FIXME fix LMS scoring for new system
        if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0)
@@ -57,32 +65,42 @@ MUTATOR_HOOKFUNCTION(lms_PlayerPreSpawn)
        return false;
 }
 
-MUTATOR_HOOKFUNCTION(lms_PlayerDies)
-{
+MUTATOR_HOOKFUNCTION(lmsPlayerDies)
+{SELFPARAM();
        self.respawn_flags |= RESPAWN_FORCE;
 
        return false;
 }
 
-MUTATOR_HOOKFUNCTION(lms_RemovePlayer)
+void lms_RemovePlayer(entity player)
 {
        // Only if the player cannot play at all
-       if(PlayerScore_Add(self, SP_LMS_RANK, 0) == 666)
-               self.frags = FRAGS_SPECTATOR;
+       if(PlayerScore_Add(player, SP_LMS_RANK, 0) == 666)
+               player.frags = FRAGS_SPECTATOR;
        else
-               self.frags = FRAGS_LMS_LOSER;
+               player.frags = FRAGS_LMS_LOSER;
 
-       if(self.killcount != -666)
-               if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0 && self.lms_spectate_warning != 2)
-                       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname);
+       if(player.killcount != -666)
+               if(PlayerScore_Add(player, SP_LMS_RANK, 0) > 0 && player.lms_spectate_warning != 2)
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_NOLIVES, player.netname);
                else
-                       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname);
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_FORFEIT, player.netname);
+}
 
+MUTATOR_HOOKFUNCTION(lms, ClientDisconnect)
+{SELFPARAM();
+       lms_RemovePlayer(self);
        return false;
 }
 
-MUTATOR_HOOKFUNCTION(lms_ClientConnect)
-{
+MUTATOR_HOOKFUNCTION(lms, MakePlayerObserver)
+{SELFPARAM();
+       lms_RemovePlayer(self);
+       return false;
+}
+
+MUTATOR_HOOKFUNCTION(lms, ClientConnect)
+{SELFPARAM();
        self.classname = "player";
        campaign_bots_may_start = 1;
 
@@ -95,28 +113,28 @@ MUTATOR_HOOKFUNCTION(lms_ClientConnect)
        return false;
 }
 
-MUTATOR_HOOKFUNCTION(lms_PlayerThink)
-{
+MUTATOR_HOOKFUNCTION(lms, PlayerPreThink)
+{SELFPARAM();
        if(self.deadflag == DEAD_DYING)
                self.deadflag = DEAD_RESPAWNING;
 
        return false;
 }
 
-MUTATOR_HOOKFUNCTION(lms_PlayerRegen)
+MUTATOR_HOOKFUNCTION(lmsPlayerRegen)
 {
        if(autocvar_g_lms_regenerate)
                return false;
        return true;
 }
 
-MUTATOR_HOOKFUNCTION(lms_ForbidThrowing)
+MUTATOR_HOOKFUNCTION(lms, ForbidThrowCurrentWeapon)
 {
        // forbode!
        return true;
 }
 
-MUTATOR_HOOKFUNCTION(lms_GiveFragsForKill)
+MUTATOR_HOOKFUNCTION(lmsGiveFragsForKill)
 {
        // remove a life
        float tl;
@@ -137,7 +155,7 @@ MUTATOR_HOOKFUNCTION(lms_GiveFragsForKill)
        return true;
 }
 
-MUTATOR_HOOKFUNCTION(lms_SetStartItems)
+MUTATOR_HOOKFUNCTION(lmsSetStartItems)
 {
        start_items &= ~IT_UNLIMITED_AMMO;
        start_health       = warmup_start_health       = cvar("g_lms_start_health");
@@ -152,14 +170,14 @@ MUTATOR_HOOKFUNCTION(lms_SetStartItems)
        return false;
 }
 
-MUTATOR_HOOKFUNCTION(lms_KeepScore)
+MUTATOR_HOOKFUNCTION(lms, ForbidPlayerScore_Clear)
 {
        // don't clear player score
        return true;
 }
 
-MUTATOR_HOOKFUNCTION(lms_FilterItem)
-{
+MUTATOR_HOOKFUNCTION(lmsFilterItem)
+{SELFPARAM();
        if(autocvar_g_lms_extra_lives)
        if(self.itemdef == ITEM_HealthMega)
        {
@@ -170,8 +188,8 @@ MUTATOR_HOOKFUNCTION(lms_FilterItem)
        return true;
 }
 
-MUTATOR_HOOKFUNCTION(lms_ItemTouch)
-{
+MUTATOR_HOOKFUNCTION(lmsItemTouch)
+{SELFPARAM();
        // give extra lives for mega health
        if (self.items & ITEM_HealthMega.m_itemid)
        {
@@ -182,6 +200,61 @@ MUTATOR_HOOKFUNCTION(lms_ItemTouch)
        return MUT_ITEMTOUCH_CONTINUE;
 }
 
+MUTATOR_HOOKFUNCTION(lms, Bot_FixCount, CBC_ORDER_EXCLUSIVE)
+{
+       entity head;
+       FOR_EACH_REALCLIENT(head)
+       {
+               ++bot_activerealplayers;
+               ++bot_realplayers;
+       }
+
+       return true;
+}
+
+MUTATOR_HOOKFUNCTION(lms, ClientCommand_Spectate)
+{
+       if(self.lms_spectate_warning)
+       {
+               // for the forfeit message...
+               self.lms_spectate_warning = 2;
+               // mark player as spectator
+               PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
+       }
+       else
+       {
+               self.lms_spectate_warning = 1;
+               sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
+               return MUT_SPECCMD_RETURN;
+       }
+       return MUT_SPECCMD_CONTINUE;
+}
+
+MUTATOR_HOOKFUNCTION(lms, CheckRules_World)
+{
+       ret_float = WinningCondition_LMS();
+       return true;
+}
+
+MUTATOR_HOOKFUNCTION(lms, WantWeapon)
+{
+       want_allguns = true;
+       return false;
+}
+
+MUTATOR_HOOKFUNCTION(lms, GetPlayerStatus)
+{
+       return true;
+}
+
+MUTATOR_HOOKFUNCTION(lms, AddPlayerScore)
+{
+       if(gameover)
+       if(score_field == SP_LMS_RANK)
+               return true; // allow writing to this field in intermission as it is needed for newly joining players
+       return false;
+}
+
 // scoreboard stuff
 void lms_ScoreRules()
 {
@@ -199,22 +272,9 @@ void lms_Initialize()
        lms_ScoreRules();
 }
 
-MUTATOR_DEFINITION(gamemode_lms)
-{
-       MUTATOR_HOOK(reset_map_global, lms_ResetMap, CBC_ORDER_ANY);
-       MUTATOR_HOOK(reset_map_players, lms_ResetPlayers, CBC_ORDER_ANY);
-       MUTATOR_HOOK(PutClientInServer, lms_PlayerPreSpawn, CBC_ORDER_ANY);
-       MUTATOR_HOOK(PlayerDies, lms_PlayerDies, CBC_ORDER_ANY);
-       MUTATOR_HOOK(MakePlayerObserver, lms_RemovePlayer, CBC_ORDER_ANY);
-       MUTATOR_HOOK(ClientConnect, lms_ClientConnect, CBC_ORDER_ANY);
-       MUTATOR_HOOK(PlayerPreThink, lms_PlayerThink, CBC_ORDER_ANY);
-       MUTATOR_HOOK(PlayerRegen, lms_PlayerRegen, CBC_ORDER_ANY);
-       MUTATOR_HOOK(ForbidThrowCurrentWeapon, lms_ForbidThrowing, CBC_ORDER_ANY);
-       MUTATOR_HOOK(GiveFragsForKill, lms_GiveFragsForKill, CBC_ORDER_ANY);
-       MUTATOR_HOOK(SetStartItems, lms_SetStartItems, CBC_ORDER_ANY);
-       MUTATOR_HOOK(ForbidPlayerScore_Clear, lms_KeepScore, CBC_ORDER_ANY);
-       MUTATOR_HOOK(FilterItem, lms_FilterItem, CBC_ORDER_ANY);
-       MUTATOR_HOOK(ItemTouch, lms_ItemTouch, CBC_ORDER_ANY);
+REGISTER_MUTATOR(lms, IS_GAMETYPE(LMS))
+{
+       SetLimits(((!autocvar_g_lms_lives_override) ? -1 : autocvar_g_lms_lives_override), 0, -1, -1);
 
        MUTATOR_ONADD
        {