]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_keyhunt.qc
Create separate file for common team functions/declarations
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_keyhunt.qc
index 58d732d7f70b926c6cb13c6f93aa0f9a5807f48e..bcf42bbed4c5f3acf45419e4c8c91f313b9a9df7 100644 (file)
@@ -40,10 +40,10 @@ float kh_keystatus[17];
 
 float kh_Team_ByID(float t)
 {
-       if(t == 0) return COLOR_TEAM1;
-       if(t == 1) return COLOR_TEAM2;
-       if(t == 2) return COLOR_TEAM3;
-       if(t == 3) return COLOR_TEAM4;
+       if(t == 0) return FL_TEAM_1;
+       if(t == 1) return FL_TEAM_2;
+       if(t == 2) return FL_TEAM_3;
+       if(t == 3) return FL_TEAM_4;
        return 0;
 }
 
@@ -361,13 +361,13 @@ void kh_Key_AssignTo(entity key, entity player)  // runs every time a key is pic
                        WaypointSprite_AttachCarrier("", player, RADARICON_FLAGCARRIER, colormapPaletteColor(player.team - 1, 0));
                        player.waypointsprite_attachedforcarrier.waypointsprite_visible_for_player = kh_KeyCarrier_waypointsprite_visible_for_player;
                        WaypointSprite_UpdateRule(player.waypointsprite_attachedforcarrier, player.team, SPRITERULE_TEAMPLAY);
-                       if(player.team == COLOR_TEAM1)
+                       if(player.team == FL_TEAM_1)
                                WaypointSprite_UpdateSprites(player.waypointsprite_attachedforcarrier, "keycarrier-red", "keycarrier-friend", "keycarrier-red");
-                       else if(player.team == COLOR_TEAM2)
+                       else if(player.team == FL_TEAM_2)
                                WaypointSprite_UpdateSprites(player.waypointsprite_attachedforcarrier, "keycarrier-blue", "keycarrier-friend", "keycarrier-blue");
-                       else if(player.team == COLOR_TEAM3)
+                       else if(player.team == FL_TEAM_3)
                                WaypointSprite_UpdateSprites(player.waypointsprite_attachedforcarrier, "keycarrier-yellow", "keycarrier-friend", "keycarrier-yellow");
-                       else if(player.team == COLOR_TEAM4)
+                       else if(player.team == FL_TEAM_4)
                                WaypointSprite_UpdateSprites(player.waypointsprite_attachedforcarrier, "keycarrier-pink", "keycarrier-friend", "keycarrier-pink");
                        if(!kh_no_radar_circles)
                                WaypointSprite_Ping(player.waypointsprite_attachedforcarrier);
@@ -753,16 +753,16 @@ void kh_Key_Spawn(entity initial_owner, float angle, float i)  // runs every tim
 
        switch(initial_owner.team)
        {
-               case COLOR_TEAM1:
+               case FL_TEAM_1:
                        key.netname = "^1red key";
                        break;
-               case COLOR_TEAM2:
+               case FL_TEAM_2:
                        key.netname = "^4blue key";
                        break;
-               case COLOR_TEAM3:
+               case FL_TEAM_3:
                        key.netname = "^3yellow key";
                        break;
-               case COLOR_TEAM4:
+               case FL_TEAM_4:
                        key.netname = "^6pink key";
                        break;
                default: