-#define FOR_EACH_KH_KEY(v) for(v = kh_worldkeylist; v; v = v.kh_worldkeynext )
+#include "gamemode_keyhunt.qh"
+#include "../_all.qh"
+
+#include "gamemode.qh"
+
// #define KH_PLAYER_USE_ATTACHMENT
// #define KH_PLAYER_USE_CARRIEDMODEL
return 0;
}
-entity kh_worldkeylist;
+//entity kh_worldkeylist;
.entity kh_worldkeynext;
entity kh_controller;
-float kh_tracking_enabled;
+//float kh_tracking_enabled;
float kh_teams;
float kh_interferemsg_time, kh_interferemsg_team;
.entity kh_next, kh_prev; // linked list
float kh_key_dropped, kh_key_carried;
-#define ST_KH_CAPS 1
-#define SP_KH_CAPS 4
-#define SP_KH_PUSHES 5
-#define SP_KH_DESTROYS 6
-#define SP_KH_PICKUPS 7
-#define SP_KH_KCKILLS 8
-#define SP_KH_LOSSES 9
+const float ST_KH_CAPS = 1;
+const float SP_KH_CAPS = 4;
+const float SP_KH_PUSHES = 5;
+const float SP_KH_DESTROYS = 6;
+const float SP_KH_PICKUPS = 7;
+const float SP_KH_KCKILLS = 8;
+const float SP_KH_LOSSES = 9;
void kh_ScoreRules(float teams)
{
- ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
+ ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, true);
ScoreInfo_SetLabel_TeamScore( ST_KH_CAPS, "caps", SFL_SORT_PRIO_SECONDARY);
ScoreInfo_SetLabel_PlayerScore(SP_KH_CAPS, "caps", SFL_SORT_PRIO_SECONDARY);
ScoreInfo_SetLabel_PlayerScore(SP_KH_PUSHES, "pushes", 0);
{
if(!IS_PLAYER(e) || self.team != e.team)
if(!kh_tracking_enabled)
- return FALSE;
+ return false;
- return TRUE;
+ return true;
}
float kh_Key_waypointsprite_visible_for_player(entity e) // ??
{
if(!kh_tracking_enabled)
- return FALSE;
+ return false;
if(!self.owner)
- return TRUE;
+ return true;
if(!self.owner.owner)
- return TRUE;
- return FALSE; // draw only when key is not owned
+ return true;
+ return false; // draw only when key is not owned
}
void kh_update_state()
if(e.tag_entity)
{
makevectors(e.tag_entity.angles);
- return e.tag_entity.origin + e.origin_x * v_forward - e.origin_y * v_right + e.origin_z * v_up;
+ return e.tag_entity.origin + e.origin.x * v_forward - e.origin.y * v_right + e.origin.z * v_up;
}
else
return e.origin;
#else
setattachment(key, key.owner, "");
setorigin(key, '0 0 1' * KH_KEY_ZSHIFT); // fixing x, y in think
- key.angles_y -= key.owner.angles_y;
+ key.angles_y -= key.owner.angles.y;
#endif
key.flags = 0;
key.solid = SOLID_NOT;
}
// in any case:
setattachment(key, world, "");
- setorigin(key, key.owner.origin + '0 0 1' * (PL_MIN_z - KH_KEY_MIN_z));
+ setorigin(key, key.owner.origin + '0 0 1' * (PL_MIN.z - KH_KEY_MIN_z));
key.angles = key.owner.angles;
#else
- setorigin(key, key.owner.origin + key.origin_z * '0 0 1');
+ setorigin(key, key.owner.origin + key.origin.z * '0 0 1');
setattachment(key, world, "");
- key.angles_y += key.owner.angles_y;
+ key.angles_y += key.owner.angles.y;
#endif
key.flags = FL_ITEM;
key.solid = SOLID_TRIGGER;
}
}
-void kh_Key_Damage(entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force)
+void kh_Key_Damage(entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force)
{
if(self.owner)
return;
kh_interferemsg_time = 0;
entity key;
- kh_no_radar_circles = TRUE;
+ kh_no_radar_circles = true;
FOR_EACH_KH_KEY(key)
kh_Key_Remove(key);
- kh_no_radar_circles = FALSE;
+ kh_no_radar_circles = false;
Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound);
nades_GiveBonus(key.owner, autocvar_g_nades_bonus_score_high);
}
- first = TRUE;
+ first = true;
string keyowner = "";
FOR_EACH_KH_KEY(key)
if(key.owner.kh_next == key)
if(!first)
keyowner = strcat(keyowner, ", ");
keyowner = key.owner.netname;
- first = FALSE;
+ first = false;
}
Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(teem, INFO_KEYHUNT_CAPTURE_), keyowner);
- first = TRUE;
+ first = true;
midpoint = '0 0 0';
firstorigin = '0 0 0';
lastorigin = '0 0 0';
lastorigin = thisorigin;
if(first)
firstorigin = thisorigin;
- first = FALSE;
+ first = false;
}
if(kh_teams > 2)
{
if(self.owner)
{
#ifndef KH_PLAYER_USE_ATTACHMENT
- makevectors('0 1 0' * (self.cnt + mod(time, 360) * KH_KEY_XYSPEED));
- setorigin(self, v_forward * KH_KEY_XYDIST + '0 0 1' * self.origin_z);
+ makevectors('0 1 0' * (self.cnt + (time % 360) * KH_KEY_XYSPEED));
+ setorigin(self, v_forward * KH_KEY_XYDIST + '0 0 1' * self.origin.z);
#endif
}
Send_Notification(NOTIF_ONE, initial_owner, MSG_CENTER, APP_TEAM_NUM_4(initial_owner.team, CENTER_KEYHUNT_START_));
- WaypointSprite_Spawn("key-dropped", 0, 0, key, '0 0 1' * KH_KEY_WP_ZSHIFT, world, key.team, key, waypointsprite_attachedforcarrier, FALSE, RADARICON_FLAG, '0 1 1');
+ WaypointSprite_Spawn("key-dropped", 0, 0, key, '0 0 1' * KH_KEY_WP_ZSHIFT, world, key.team, key, waypointsprite_attachedforcarrier, false, RADARICON_FLAG, '0 1 1');
key.waypointsprite_attachedforcarrier.waypointsprite_visible_for_player = kh_Key_waypointsprite_visible_for_player;
kh_Key_AssignTo(key, initial_owner);
kh_Key_AssignTo(key, world);
makevectors(player.v_angle);
- key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_throwvelocity * v_forward, FALSE);
+ key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_throwvelocity * v_forward, false);
key.pusher = world;
key.pushltime = time + autocvar_g_balance_keyhunt_protecttime;
key.kh_dropperteam = key.team;
Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_LOST_), player.netname);
kh_Key_AssignTo(key, world);
makevectors('-1 0 0' * (45 + 45 * random()) + '0 360 0' * random());
- key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_dropvelocity * v_forward, FALSE);
+ key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_dropvelocity * v_forward, false);
key.pusher = mypusher;
key.pushltime = time + autocvar_g_balance_keyhunt_protecttime;
if(suicide)
return 0;
}
+#define KH_READY_TEAMS() (!p1 + !p2 + ((kh_teams >= 3) ? !p3 : p3) + ((kh_teams >= 4) ? !p4 : p4))
+#define KH_READY_TEAMS_OK() (KH_READY_TEAMS() == kh_teams)
void kh_WaitForPlayers() // delay start of the round until enough players are present
{
if(time < game_starttime)
return;
}
+ static float prev_missing_teams_mask;
float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3);
- if (!(p1 || p2 || p3 || p4))
+ if(KH_READY_TEAMS_OK())
{
+ if(prev_missing_teams_mask > 0)
+ Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS);
+ prev_missing_teams_mask = -1;
Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound);
}
else
{
- Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
+ if(player_count == 0)
+ {
+ if(prev_missing_teams_mask > 0)
+ Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS);
+ prev_missing_teams_mask = -1;
+ }
+ else
+ {
+ float missing_teams_mask = (!!p1) + (!!p2) * 2;
+ if(kh_teams >= 3) missing_teams_mask += (!!p3) * 4;
+ if(kh_teams >= 4) missing_teams_mask += (!!p4) * 8;
+ if(prev_missing_teams_mask != missing_teams_mask)
+ {
+ Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_MISSING_TEAMS, missing_teams_mask);
+ prev_missing_teams_mask = missing_teams_mask;
+ }
+ }
kh_Controller_SetThink(1, kh_WaitForPlayers);
}
}
Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_KEYHUNT);
Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_KEYHUNT_OTHER);
- kh_tracking_enabled = TRUE;
+ kh_tracking_enabled = true;
}
void kh_StartRound() // runs at the start of each round
}
float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3);
- if(p1 || p2 || p3 || p4)
+ if(!KH_READY_TEAMS_OK())
{
kh_Controller_SetThink(1, kh_WaitForPlayers);
- Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
return;
}
kh_Key_Spawn(my_player, 360 * i / kh_teams, i);
}
- kh_tracking_enabled = FALSE;
+ kh_tracking_enabled = false;
Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_SCAN, autocvar_g_balance_keyhunt_delay_tracking);
kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_tracking, kh_EnableTrackingDevice);
}
MUTATOR_HOOKFUNCTION(kh_Key_DropAll)
{
- kh_Key_DropAll(self, TRUE);
+ kh_Key_DropAll(self, true);
return 0;
}
MUTATOR_HOOKFUNCTION(kh_PlayerDies)
{
if(self == other)
- kh_Key_DropAll(self, TRUE);
+ kh_Key_DropAll(self, true);
else if(IS_PLAYER(other))
- kh_Key_DropAll(self, FALSE);
+ kh_Key_DropAll(self, false);
else
- kh_Key_DropAll(self, TRUE);
+ kh_Key_DropAll(self, true);
return 0;
}