precache_sound(kh_sound_collect);
precache_sound(kh_sound_alarm); // the new siren
-#ifdef KH_PLAYER_USE_CARRIEDMODEL
- precache_model("models/keyhunt/key-carried.md3");
-#endif
- precache_model("models/keyhunt/key.md3");
-
// setup variables
kh_teams = autocvar_g_keyhunt_teams_override;
if(kh_teams < 2)
kh_controller.think = kh_Controller_Think;
kh_Controller_SetThink(0, kh_WaitForPlayers);
- setmodel(kh_controller, "models/keyhunt/key.md3");
+ setmodel(kh_controller, MDL_KH_KEY);
kh_key_dropped = kh_controller.modelindex;
/*
dprint(vtos(kh_controller.mins));
dprint("\n");
*/
#ifdef KH_PLAYER_USE_CARRIEDMODEL
- setmodel(kh_controller, "models/keyhunt/key-carried.md3");
+ setmodel(kh_controller, MDL_KH_KEY_CARRIED);
kh_key_carried = kh_controller.modelindex;
#else
kh_key_carried = kh_key_dropped;