]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_invasion.qc
Move all gamemode cvars into their files, also renamed a couple of freezetag frozen...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_invasion.qc
index afad193f5f1ba439f41d8499a077885eeb4836a0..c6f6a02f63f521d3d2a1b0d73927ecffa23c9419 100644 (file)
@@ -7,6 +7,16 @@
 
 #include "../teamplay.qh"
 
+float autocvar_g_invasion_round_timelimit;
+int autocvar_g_invasion_teams;
+bool autocvar_g_invasion_team_spawns;
+float autocvar_g_invasion_spawnpoint_spawn_delay;
+#define autocvar_g_invasion_point_limit cvar("g_invasion_point_limit")
+float autocvar_g_invasion_warmup;
+int autocvar_g_invasion_monster_count;
+bool autocvar_g_invasion_zombies_only;
+float autocvar_g_invasion_spawn_delay;
+
 spawnfunc(invasion_spawnpoint)
 {
        if(!g_invasion) { remove(self); return; }