]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_invasion.qc
Unify boolean constants
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_invasion.qc
index dcdd3365af9d9ca468d805071809d26acd3c2dc6..a5e19f67aab28efb62403fb90a2679cd954355d3 100644 (file)
@@ -59,14 +59,14 @@ void invasion_SpawnChosenMonster(float mon)
                setsize(e, (get_monsterinfo(mon)).mins, (get_monsterinfo(mon)).maxs);
 
                if(MoveToRandomMapLocation(e, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, 10, 1024, 256))
-                       monster = spawnmonster("", mon, world, world, e.origin, FALSE, FALSE, 2);
+                       monster = spawnmonster("", mon, world, world, e.origin, false, false, 2);
                else return;
 
                e.think = SUB_Remove;
                e.nextthink = time + 0.1;
        }
        else
-               monster = spawnmonster("", ((spawn_point.monsterid) ? spawn_point.monsterid : mon), spawn_point, spawn_point, spawn_point.origin, FALSE, FALSE, 2);
+               monster = spawnmonster("", ((spawn_point.monsterid) ? spawn_point.monsterid : mon), spawn_point, spawn_point, spawn_point.origin, false, false, 2);
        
        if(spawn_point) monster.target2 = spawn_point.target2;
        monster.spawnshieldtime = time;
@@ -99,7 +99,7 @@ void invasion_SpawnChosenMonster(float mon)
                }
        }
        
-       monster.monster_attack = FALSE; // it's the player's job to kill all the monsters
+       monster.monster_attack = false; // it's the player's job to kill all the monsters
 
        if(inv_roundcnt >= inv_maxrounds)
                monster.spawnflags |= MONSTERFLAG_MINIBOSS; // last round spawns minibosses
@@ -218,7 +218,7 @@ float Invasion_CheckWinner()
 
 float Invasion_CheckPlayers()
 {
-       return TRUE;
+       return true;
 }
 
 void Invasion_RoundStart()
@@ -271,13 +271,13 @@ MUTATOR_HOOKFUNCTION(invasion_MonsterDies)
                }
        }
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_MonsterSpawn)
 {
        if(!(self.spawnflags & MONSTERFLAG_SPAWNED))
-               return TRUE;
+               return true;
 
        if(!(self.spawnflags & MONSTERFLAG_RESPAWNED))
        {
@@ -292,16 +292,16 @@ MUTATOR_HOOKFUNCTION(invasion_MonsterSpawn)
 
        self.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_BOTCLIP | DPCONTENTS_MONSTERCLIP;
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_OnEntityPreSpawn)
 {
        if(startsWith(self.classname, "monster_"))
        if(!(self.spawnflags & MONSTERFLAG_SPAWNED))
-               return TRUE;
+               return true;
        
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_StartFrame)
@@ -309,19 +309,19 @@ MUTATOR_HOOKFUNCTION(invasion_StartFrame)
        monsters_total = inv_maxspawned; // TODO: make sure numspawned never exceeds maxspawned
        monsters_killed = inv_numkilled;
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_PlayerRegen)
 {
        // no regeneration in invasion
-       return TRUE;
+       return true;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_PlayerSpawn)
 {
-       self.bot_attack = FALSE;
-       return FALSE;
+       self.bot_attack = false;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_PlayerDamage)
@@ -332,13 +332,13 @@ MUTATOR_HOOKFUNCTION(invasion_PlayerDamage)
                frag_force = '0 0 0';
        }
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_PlayerCommand)
 {
        if(MUTATOR_RETURNVALUE) // command was already handled?
-               return FALSE;
+               return false;
 
        if(cmd_name == "debuginvasion")
        {
@@ -350,18 +350,18 @@ MUTATOR_HOOKFUNCTION(invasion_PlayerCommand)
                sprint(self, strcat("monsters_killed = ", ftos(monsters_killed), "\n"));
                sprint(self, strcat("inv_monsterskill = ", ftos(inv_monsterskill), "\n"));
 
-               return TRUE;
+               return true;
        }
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_BotShouldAttack)
 {
        if(!(checkentity.flags & FL_MONSTER))
-               return TRUE;
+               return true;
        
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_SetStartItems)
@@ -369,7 +369,7 @@ MUTATOR_HOOKFUNCTION(invasion_SetStartItems)
        start_health = 200;
        start_armorvalue = 200;
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_AccuracyTargetValid)
@@ -382,19 +382,19 @@ MUTATOR_HOOKFUNCTION(invasion_AccuracyTargetValid)
 MUTATOR_HOOKFUNCTION(invasion_AllowMobSpawning)
 {
        // monster spawning disabled during an invasion
-       return TRUE;
+       return true;
 }
 
 MUTATOR_HOOKFUNCTION(invasion_GetTeamCount)
 {
        ret_float = invasion_teams;
-       return FALSE;
+       return false;
 }
 
 void invasion_ScoreRules(float inv_teams)
 {
        if(inv_teams) { CheckAllowedTeams(world); }
-       ScoreRules_basics(inv_teams, 0, 0, FALSE);
+       ScoreRules_basics(inv_teams, 0, 0, false);
        if(inv_teams) ScoreInfo_SetLabel_TeamScore(ST_INV_KILLS, "frags", SFL_SORT_PRIO_PRIMARY);
        ScoreInfo_SetLabel_PlayerScore(SP_KILLS, "frags", ((inv_teams) ? SFL_SORT_PRIO_SECONDARY : SFL_SORT_PRIO_PRIMARY));
        ScoreRules_basics_end();