]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/base.qh
Freezetag, warmup stage: automatically unfreeze frozen players after 5 seconds, other...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / base.qh
index f9a23e5f8d2214f26ce75453b039e172822cc5d4..1f42d30597128c458678b8c91d9959af58bd39bd 100644 (file)
@@ -48,6 +48,12 @@ MUTATOR_HOOKABLE(PlayerSpawn);
        entity spawn_spot; // spot that was used, or world
        // called when a player spawns as player, after shared setup, before his weapon is chosen (so items may be changed in here)
 
+MUTATOR_HOOKABLE(reset_map_global);
+       // called in reset_map
+
+MUTATOR_HOOKABLE(reset_map_players);
+       // called in reset_map
+
 MUTATOR_HOOKABLE(ClientDisconnect);
        // called when a player disconnects
 
@@ -57,6 +63,7 @@ MUTATOR_HOOKABLE(PlayerDies);
                entity frag_inflictor;
                entity frag_attacker;
                entity frag_target; // same as self
+               float frag_deathtype;
 
 MUTATOR_HOOKABLE(GiveFragsForKill);
        // called when someone was fragged by "self", and is expected to change frag_score to adjust scoring for the kill
@@ -254,3 +261,6 @@ MUTATOR_HOOKABLE(ItemTouch);
 MUTATOR_HOOKABLE(ClientConnect);
        // called at when a player connect
        entity self;    // player
+
+MUTATOR_HOOKABLE(HavocBot_ChooseRule);
+       entity self;