string loaded_mutators[MAX_MUTATORS];
float Mutator_Add(mutatorfunc_t func, string name)
{
- float i, j;
+ int i, j;
j = -1;
for(i = 0; i < MAX_MUTATORS; ++i)
{
}
void Mutator_Remove(float(float) func, string name)
{
- float i;
+ int i;
for(i = 0; i < MAX_MUTATORS; ++i)
if(name == loaded_mutators[i])
break;