void tarbaby_think ()
{
self.think = tarbaby_think;
- self.nextthink = time + 0.3;
+ self.nextthink = time + 0.1;
monster_move(autocvar_g_monster_tarbaby_speed_run, autocvar_g_monster_tarbaby_speed_walk, 20, tarbaby_anim_run, tarbaby_anim_walk, tarbaby_anim_walk);
}