]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index 95ef08482126f9da595e4a5c73a3087802b5f110..e8b4ab681c5bb91a64e7ef650dd89c2dfd3018cd 100644 (file)
@@ -3,19 +3,21 @@
 #include "antilag.qh"
 #include "command/common.qh"
 #include "client.qh"
-#include "constants.qh"
-#include "g_hook.qh"
-#include "g_world.qh"
+#include "damage.qh"
+#include "hook.qh"
+#include "world.qh"
 #include <server/gamelog.qh>
 #include "ipban.qh"
 #include <server/items/items.qh>
 #include <server/mutators/_mod.qh>
-#include <server/sv_main.qh>
+#include <server/spawnpoints.qh>
+#include <server/main.qh>
 #include "mapvoting.qh"
 #include "resources.qh"
 #include <server/items/spawning.qh>
 #include "player.qh"
 #include "weapons/accuracy.qh"
+#include "weapons/common.qh"
 #include "weapons/csqcprojectile.qh"
 #include "weapons/selection.qh"
 #include "../common/command/_mod.qh"
@@ -29,6 +31,7 @@
 #include "../common/teams.qh"
 #include "../common/mapobjects/subs.qh"
 #include <common/mapobjects/trigger/hurt.qh>
+#include <common/mapobjects/target/location.qh>
 #include "../common/util.qh"
 #include "../common/turrets/sv_turrets.qh"
 #include <common/weapons/_all.qh>
@@ -354,46 +357,6 @@ string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(entity this, string wo
        return o;
 }
 
-REPLICATE(autoswitch, bool, "cl_autoswitch");
-
-REPLICATE(cvar_cl_allow_uid2name, bool, "cl_allow_uid2name");
-
-REPLICATE(cvar_cl_allow_uidranking, bool, "cl_allow_uidranking");
-
-REPLICATE(cvar_cl_autoscreenshot, int, "cl_autoscreenshot");
-
-REPLICATE(cvar_cl_autotaunt, float, "cl_autotaunt");
-
-REPLICATE(cvar_cl_clippedspectating, bool, "cl_clippedspectating");
-
-REPLICATE(cvar_cl_handicap, float, "cl_handicap");
-
-REPLICATE(cvar_cl_gunalign, int, "cl_gunalign");
-
-REPLICATE(cvar_cl_jetpack_jump, bool, "cl_jetpack_jump");
-
-REPLICATE(cvar_cl_movement_track_canjump, bool, "cl_movement_track_canjump");
-
-REPLICATE(cvar_cl_newusekeysupported, bool, "cl_newusekeysupported");
-
-REPLICATE(cvar_cl_noantilag, bool, "cl_noantilag");
-
-REPLICATE(cvar_cl_physics, string, "cl_physics");
-
-REPLICATE(cvar_cl_voice_directional, int, "cl_voice_directional");
-
-REPLICATE(cvar_cl_voice_directional_taunt_attenuation, float, "cl_voice_directional_taunt_attenuation");
-
-REPLICATE(cvar_cl_weaponimpulsemode, int, "cl_weaponimpulsemode");
-
-REPLICATE(cvar_g_xonoticversion, string, "g_xonoticversion");
-
-REPLICATE(cvar_cl_cts_noautoswitch, bool, "cl_cts_noautoswitch");
-
-REPLICATE(cvar_cl_weapon_switch_reload, bool, "cl_weapon_switch_reload");
-
-REPLICATE(cvar_cl_weapon_switch_fallback_to_impulse, bool, "cl_weapon_switch_fallback_to_impulse");
-
 /**
  * @param f -1: cleanup, 0: request, 1: receive
  */