]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Give it a unique identifier and precache it too
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index 25b42821ed3621735722e23194374d4922396458..726f2b50316799555901a7e31f97733703588634 100644 (file)
@@ -67,6 +67,16 @@ float DistributeEvenly_Get(float weight)
     DistributeEvenly_amount -= f;
     return f;
 }
+float DistributeEvenly_GetRandomized(float weight)
+{
+    float f;
+    if (weight <= 0)
+        return 0;
+    f = floor(random() + DistributeEvenly_amount * weight / DistributeEvenly_totalweight);
+    DistributeEvenly_totalweight -= weight;
+    DistributeEvenly_amount -= f;
+    return f;
+}
 
 #define move_out_of_solid(e) WarpZoneLib_MoveOutOfSolid(e)
 
@@ -85,6 +95,7 @@ string STR_OBSERVER = "observer";
 #define FOR_EACH_CLIENT(v) FOR_EACH_CLIENTSLOT(v) if(v.flags & FL_CLIENT)
 #define FOR_EACH_REALCLIENT(v) FOR_EACH_CLIENT(v) if(clienttype(v) == CLIENTTYPE_REAL)
 #define FOR_EACH_PLAYER(v) FOR_EACH_CLIENT(v) if(v.classname == STR_PLAYER)
+#define FOR_EACH_SPEC(v) FOR_EACH_CLIENT(v) if(v.classname != STR_PLAYER)
 #define FOR_EACH_REALPLAYER(v) FOR_EACH_REALCLIENT(v) if(v.classname == STR_PLAYER)
 #endif
 
@@ -1119,7 +1130,9 @@ void readlevelcvars(void)
                if(cvar("g_rocket_flying"))
                        MUTATOR_ADD(mutator_rocketflying);
                if(cvar("g_vampire"))
-                       MUTATOR_ADD(mutator_vampire);
+                       MUTATOR_ADD(mutator_vampire);           
+               if(cvar("g_superspectate"))
+                       MUTATOR_ADD(mutator_superspec);
        }
 
        // is this a mutator? is this a mode?
@@ -1170,7 +1183,6 @@ void readlevelcvars(void)
        g_bloodloss = cvar("g_bloodloss");
        sv_maxidle = cvar("sv_maxidle");
        sv_maxidle_spectatorsareidle = cvar("sv_maxidle_spectatorsareidle");
-       g_ctf_reverse = cvar("g_ctf_reverse");
        sv_autotaunt = cvar("sv_autotaunt");
        sv_taunt = cvar("sv_taunt");
 
@@ -2785,6 +2797,8 @@ float isPushable(entity e)
 {
        if(e.iscreature)
                return TRUE;
+       if(e.pushable)
+               return TRUE;
        switch(e.classname)
        {
                case "body":