#include "miscfunctions.qh"
+
#include "antilag.qh"
#include "command/common.qh"
#include "constants.qh"
void crosshair_trace(entity pl)
{
- traceline_antilag(pl, pl.cursor_trace_start, pl.cursor_trace_start + normalize(pl.cursor_trace_endpos - pl.cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl));
+ traceline_antilag(pl, CS(pl).cursor_trace_start, CS(pl).cursor_trace_start + normalize(CS(pl).cursor_trace_endpos - CS(pl).cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl));
}
.bool ctrace_solidchanged;
void crosshair_trace_plusvisibletriggers(entity pl)
}
void WarpZone_crosshair_trace(entity pl)
{
- WarpZone_traceline_antilag(pl, pl.cursor_trace_start, pl.cursor_trace_start + normalize(pl.cursor_trace_endpos - pl.cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl));
+ WarpZone_traceline_antilag(pl, CS(pl).cursor_trace_start, CS(pl).cursor_trace_start + normalize(CS(pl).cursor_trace_endpos - CS(pl).cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl));
}
0: sends the request
>0: receives a cvar from name=argv(f) value=argv(f+1)
*/
-void GetCvars_handleString(entity this, string thisname, float f, .string field, string name)
+void GetCvars_handleString(entity this, entity store, string thisname, float f, .string field, string name)
{
if (f < 0)
{
- if (this.(field))
- strunzone(this.(field));
- this.(field) = string_null;
+ if (store.(field))
+ strunzone(store.(field));
+ store.(field) = string_null;
}
else if (f > 0)
{
if (thisname == name)
{
- if (this.(field))
- strunzone(this.(field));
- this.(field) = strzone(argv(f + 1));
+ if (store.(field))
+ strunzone(store.(field));
+ store.(field) = strzone(argv(f + 1));
}
}
else
stuffcmd(this, strcat("cl_cmd sendcvar ", name, "\n"));
}
-void GetCvars_handleString_Fixup(entity this, string thisname, float f, .string field, string name, string(entity, string) func)
+void GetCvars_handleString_Fixup(entity this, entity store, string thisname, float f, .string field, string name, string(entity, string) func)
{
- GetCvars_handleString(this, thisname, f, field, name);
+ GetCvars_handleString(this, store, thisname, f, field, name);
if (f >= 0) // also initialize to the fitting value for "" when sending cvars out
if (thisname == name)
{
- string s = func(this, strcat1(this.(field)));
- if (s != this.(field))
+ string s = func(this, strcat1(store.(field)));
+ if (s != store.(field))
{
- strunzone(this.(field));
- this.(field) = strzone(s);
+ strunzone(store.(field));
+ store.(field) = strzone(s);
}
}
}
-void GetCvars_handleFloat(entity this, string thisname, float f, .float field, string name)
+void GetCvars_handleFloat(entity this, entity store, string thisname, float f, .float field, string name)
{
if (f < 0)
{
else if (f > 0)
{
if (thisname == name)
- this.(field) = stof(argv(f + 1));
+ store.(field) = stof(argv(f + 1));
}
else
stuffcmd(this, strcat("cl_cmd sendcvar ", name, "\n"));
}
-void GetCvars_handleFloatOnce(entity this, string thisname, float f, .float field, string name)
+void GetCvars_handleFloatOnce(entity this, entity store, string thisname, float f, .float field, string name)
{
if (f < 0)
{
{
if (thisname == name)
{
- if (!this.(field))
+ if (!store.(field))
{
- this.(field) = stof(argv(f + 1));
- if (!this.(field))
- this.(field) = -1;
+ store.(field) = stof(argv(f + 1));
+ if (!store.(field))
+ store.(field) = -1;
}
}
}
else
{
- if (!this.(field))
+ if (!store.(field))
stuffcmd(this, strcat("cl_cmd sendcvar ", name, "\n"));
}
}
/**
* @param f -1: cleanup, 0: request, 1: receive
*/
-void GetCvars(entity this, int f)
+void GetCvars(entity this, entity store, int f)
{
string s = string_null;
Notification_GetCvars(this);
- ReplicateVars(this, s, f);
+ ReplicateVars(this, store, s, f);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[2], "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[3], "cl_weaponpriority3", W_FixWeaponOrder_AllowIncomplete);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[4], "cl_weaponpriority4", W_FixWeaponOrder_AllowIncomplete);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[5], "cl_weaponpriority5", W_FixWeaponOrder_AllowIncomplete);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[6], "cl_weaponpriority6", W_FixWeaponOrder_AllowIncomplete);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[7], "cl_weaponpriority7", W_FixWeaponOrder_AllowIncomplete);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[8], "cl_weaponpriority8", W_FixWeaponOrder_AllowIncomplete);
- GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[9], "cl_weaponpriority9", W_FixWeaponOrder_AllowIncomplete);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[2], "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[3], "cl_weaponpriority3", W_FixWeaponOrder_AllowIncomplete);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[4], "cl_weaponpriority4", W_FixWeaponOrder_AllowIncomplete);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[5], "cl_weaponpriority5", W_FixWeaponOrder_AllowIncomplete);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[6], "cl_weaponpriority6", W_FixWeaponOrder_AllowIncomplete);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[7], "cl_weaponpriority7", W_FixWeaponOrder_AllowIncomplete);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[8], "cl_weaponpriority8", W_FixWeaponOrder_AllowIncomplete);
+ GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[9], "cl_weaponpriority9", W_FixWeaponOrder_AllowIncomplete);
- GetCvars_handleFloat(this, s, f, cvar_cl_allow_uidtracking, "cl_allow_uidtracking");
+ GetCvars_handleFloat(this, store, s, f, cvar_cl_allow_uidtracking, "cl_allow_uidtracking");
// fixup of switchweapon (needed for LMS or when spectating is disabled, as PutClientInServer comes too early)
if (f > 0)
return strcat(t, strdecolorize(p.netname));
}
else
- return ColorTranslateRGB(p.netname);
+ return p.netname;
}
float want_weapon(entity weaponinfo, float allguns) // WEAPONTODO: what still needs done?
{
g_weaponarena = 1;
g_weaponarena_list = "All Weapons";
- FOREACH(Weapons, it != WEP_Null, LAMBDA(
+ FOREACH(Weapons, it != WEP_Null, {
if(!(it.spawnflags & WEP_FLAG_MUTATORBLOCKED))
g_weaponarena_weapons |= (it.m_wepset);
- ));
+ });
}
else if (s == "devall")
{
{
g_weaponarena = 1;
g_weaponarena_list = "Most Weapons";
- FOREACH(Weapons, it != WEP_Null, LAMBDA(
+ FOREACH(Weapons, it != WEP_Null, {
if(!(it.spawnflags & WEP_FLAG_MUTATORBLOCKED))
if(it.spawnflags & WEP_FLAG_NORMAL)
g_weaponarena_weapons |= (it.m_wepset);
- ));
+ });
}
else if (s == "none")
{
for (i = 0; i < t; ++i)
{
s = argv(i);
- FOREACH(Weapons, it != WEP_Null, LAMBDA(
+ FOREACH(Weapons, it != WEP_Null, {
if(it.netname == s)
{
g_weaponarena_weapons |= (it.m_wepset);
g_weaponarena_list = strcat(g_weaponarena_list, it.m_name, " & ");
break;
}
- ));
+ });
}
g_weaponarena_list = strzone(substring(g_weaponarena_list, 0, strlen(g_weaponarena_list) - 3));
}
}
else
{
- FOREACH(Weapons, it != WEP_Null, LAMBDA(
+ FOREACH(Weapons, it != WEP_Null, {
int w = want_weapon(it, false);
WepSet s = it.m_wepset;
if(w & 1)
start_weapons_default |= s;
if(w & 4)
start_weapons_defaultmask |= s;
- ));
+ });
}
if(!cvar("g_use_ammunition"))
warmup_start_weapons = '0 0 0';
warmup_start_weapons_default = '0 0 0';
warmup_start_weapons_defaultmask = '0 0 0';
- FOREACH(Weapons, it != WEP_Null, LAMBDA(
+ FOREACH(Weapons, it != WEP_Null, {
int w = want_weapon(it, g_warmup_allguns);
WepSet s = (it.m_wepset);
if(w & 1)
warmup_start_weapons_default |= s;
if(w & 4)
warmup_start_weapons_defaultmask |= s;
- ));
+ });
}
}
WepSet precache_weapons = start_weapons;
if (g_warmup_allguns != 1)
precache_weapons |= warmup_start_weapons;
- FOREACH(Weapons, it != WEP_Null, LAMBDA(
+ FOREACH(Weapons, it != WEP_Null, {
if(precache_weapons & (it.m_wepset))
it.wr_init(it);
- ));
+ });
start_ammo_shells = max(0, start_ammo_shells);
start_ammo_nails = max(0, start_ammo_nails);
void precache_playermodels(string s)
{
- FOREACH_WORD(s, true, LAMBDA(precache_playermodel(it)));
+ FOREACH_WORD(s, true, { precache_playermodel(it); });
}
void precache()
.float(entity) isEliminated;
bool EliminatedPlayers_SendEntity(entity this, entity to, float sendflags)
{
- float i, f, b;
- entity e;
- WriteHeader(MSG_ENTITY, ENT_CLIENT_ELIMINATEDPLAYERS);
- WriteByte(MSG_ENTITY, sendflags);
-
- if(sendflags & 1)
- {
- for(i = 1; i <= maxclients; i += 8)
- {
- for(f = 0, e = edict_num(i), b = 1; b < 256; b *= 2, e = nextent(e))
- {
- if(eliminatedPlayers.isEliminated(e))
- f |= b;
+ Stream out = MSG_ENTITY;
+ WriteHeader(out, ENT_CLIENT_ELIMINATEDPLAYERS);
+ serialize(byte, out, sendflags);
+ if (sendflags & 1) {
+ for (int i = 1; i <= maxclients; i += 8) {
+ int f = 0;
+ entity e = edict_num(i);
+ for (int b = 0; b < 8; ++b, e = nextent(e)) {
+ if (eliminatedPlayers.isEliminated(e)) {
+ f |= BIT(b);
+ }
}
- WriteByte(MSG_ENTITY, f);
+ serialize(byte, out, f);
}
}
-
return true;
}
}
else
{
- LOG_INFO("Received HTTP request data for an invalid id ", ftos(id), ".\n");
+ LOG_INFO("Received HTTP request data for an invalid id ", ftos(id), ".");
}
}
{
setorigin(e, start);
e.angles = vectoangles(end - start);
- LOG_TRACE("Needed ", ftos(i + 1), " attempts");
+ LOG_DEBUG("Needed ", ftos(i + 1), " attempts");
return true;
}
else