#include "mapvoting.qh"
-#include <server/client.qh>
-#include <common/weapons/_all.qh>
-#include <common/stats.qh>
-#include <server/gamelog.qh>
-#include <server/miscfunctions.qh>
-#include "world.qh"
-#include "command/cmd.qh"
-#include "command/getreplies.qh"
-#include "../common/constants.qh"
+#include <common/constants.qh>
+#include <common/mapinfo.qh>
#include <common/net_linked.qh>
-#include "../common/mapinfo.qh"
-#include "../common/playerstats.qh"
+#include <common/playerstats.qh>
#include <common/state.qh>
-#include "../common/util.qh"
-
+#include <common/stats.qh>
+#include <common/util.qh>
+#include <common/weapons/_all.qh>
+#include <server/client.qh>
+#include <server/command/cmd.qh>
+#include <server/command/getreplies.qh>
+#include <server/gamelog.qh>
+#include <server/intermission.qh>
+#include <server/world.qh>
// definitions
void MapVote_Spawn()
{
- Net_LinkEntity(mapvote_ent = spawn(), false, 0, MapVote_SendEntity);
+ Net_LinkEntity(mapvote_ent = new(mapvote_ent), false, 0, MapVote_SendEntity);
}
void MapVote_TouchMask()