CreatureFrame_All();
CheckRules_World();
- if (warmup_stage && !game_stopped && warmup_limit > 0 && time >= warmup_limit) {
- ReadyRestart();
+ if (warmup_stage && !game_stopped && warmup_limit > 0 && time - game_starttime >= warmup_limit) {
+ ReadyRestart(true);
return;
}
if (!e.fullspawndata)
{
- LOG_WARNF("^1EDICT %s (classname %s) has no fullspawndata, engine lacks support?", ftos(num_for_edict(e)), e.classname);
+ //LOG_WARNF("^1EDICT %s (classname %s) has no fullspawndata, engine lacks support?", ftos(num_for_edict(e)), e.classname);
return v;
}