// =====================================================
// Server side game commands code, reworked by Samual
-// Last updated: July 22nd, 2011
+// Last updated: November 4th, 2011
// =====================================================
#define GC_REQUEST_HELP 1
#define GC_REQUEST_COMMAND 2
#define GC_REQUEST_USAGE 3
-entity radarmapper;
-
-float RADAR_WIDTH_MAX = 512;
-float RADAR_HEIGHT_MAX = 512;
-float sharpen_buffer[RADAR_WIDTH_MAX * 3];
+float RadarMap_Make(float argc);
string GotoMap(string m);
-string doublehex = "000102030405060708090A0B0C0D0E0F101112131415161718191A1B1C1D1E1F202122232425262728292A2B2C2D2E2F303132333435363738393A3B3C3D3E3F404142434445464748494A4B4C4D4E4F505152535455565758595A5B5C5D5E5F606162636465666768696A6B6C6D6E6F707172737475767778797A7B7C7D7E7F808182838485868788898A8B8C8D8E8F909192939495969798999A9B9C9D9E9FA0A1A2A3A4A5A6A7A8A9AAABACADAEAFB0B1B2B3B4B5B6B7B8B9BABBBCBDBEBFC0C1C2C3C4C5C6C7C8C9CACBCCCDCECFD0D1D2D3D4D5D6D7D8D9DADBDCDDDEDFE0E1E2E3E4E5E6E7E8E9EAEBECEDEEEFF0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFFFF";
-// FF is contained twice, to map 256 to FF too
-// removes the need to bound()
void race_deleteTime(string map, float pos);
// Misc. Supporting Functions
// ============================
-// used by GameCommand_radarmap()
-float FullTraceFraction(vector a, vector mi, vector ma, vector b)
-{
- vector c;
- float white, black;
-
- white = 0.001;
- black = 0.001;
-
- c = a;
-
- float n, m;
- n = m = 0;
-
- while(vlen(c - b) > 1)
- {
- ++m;
-
- tracebox(c, mi, ma, b, MOVE_WORLDONLY, world);
- ++n;
-
- if(!trace_startsolid)
- {
- black += vlen(trace_endpos - c);
- c = trace_endpos;
- }
-
- n += tracebox_inverted(c, mi, ma, b, MOVE_WORLDONLY, world);
-
- white += vlen(trace_endpos - c);
- c = trace_endpos;
- }
-
- if(n > 200)
- dprint("HOLY SHIT! FullTraceFraction: ", ftos(n), " total traces, ", ftos(m), " iterations\n");
-
- return white / (black + white);
-}
-float RadarMapAtPoint_Trace(float x, float y, float w, float h, float zmin, float zsize, float q)
-{
- vector a, b, mi, ma;
-
- mi = '0 0 0';
- ma = '1 0 0' * w + '0 1 0' * h;
- a = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
- b = '1 0 0' * x + '0 1 0' * y + '0 0 1' * (zsize + zmin);
-
- return FullTraceFraction(a, mi, ma, b);
-}
-float RadarMapAtPoint_LineBlock(float x, float y, float w, float h, float zmin, float zsize, float q)
-{
- vector o, mi, ma;
- float i, r;
- vector dz;
-
- q = 256 * q - 1;
- // 256q-1 is the ideal sample count to map equal amount of sample values to one pixel value
-
- mi = '0 0 0';
- dz = (zsize / q) * '0 0 1';
- ma = '1 0 0' * w + '0 1 0' * h + dz;
- o = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
-
- if(x < world.absmin_x - w)
- return 0;
- if(y < world.absmin_y - h)
- return 0;
- if(x > world.absmax_x)
- return 0;
- if(y > world.absmax_y)
- return 0;
-
- r = 0;
- for(i = 0; i < q; ++i)
- {
- vector v1, v2;
- v1 = v2 = o + dz * i + mi;
- v1_x += random() * (ma_x - mi_x);
- v1_y += random() * (ma_y - mi_y);
- v1_z += random() * (ma_z - mi_z);
- v2_x += random() * (ma_x - mi_x);
- v2_y += random() * (ma_y - mi_y);
- v2_z += random() * (ma_z - mi_z);
- traceline(v1, v2, MOVE_WORLDONLY, world);
- if(trace_startsolid || trace_fraction < 1)
- ++r;
- }
- return r / q;
-}
-float RadarMapAtPoint_Block(float x, float y, float w, float h, float zmin, float zsize, float q)
-{
- vector o, mi, ma;
- float i, r;
- vector dz;
-
- q = 256 * q - 1;
- // 256q-1 is the ideal sample count to map equal amount of sample values to one pixel value
-
- mi = '0 0 0';
- dz = (zsize / q) * '0 0 1';
- ma = '1 0 0' * w + '0 1 0' * h + dz;
- o = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
-
- if(x < world.absmin_x - w)
- return 0;
- if(y < world.absmin_y - h)
- return 0;
- if(x > world.absmax_x)
- return 0;
- if(y > world.absmax_y)
- return 0;
-
- r = 0;
- for(i = 0; i < q; ++i)
- {
- tracebox(o + dz * i, mi, ma, o + dz * i, MOVE_WORLDONLY, world);
- if(trace_startsolid)
- ++r;
- }
- return r / q;
-}
-float RadarMapAtPoint_Sample(float x, float y, float w, float h, float zmin, float zsize, float q)
-{
- vector a, b, mi, ma;
-
- q *= 4; // choose q so it matches the regular algorithm in speed
-
- q = 256 * q - 1;
- // 256q-1 is the ideal sample count to map equal amount of sample values to one pixel value
-
- mi = '0 0 0';
- ma = '1 0 0' * w + '0 1 0' * h;
- a = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
- b = '1 0 0' * w + '0 1 0' * h + '0 0 1' * zsize;
-
- float c, i;
- c = 0;
-
- for(i = 0; i < q; ++i)
- {
- vector v;
- v_x = a_x + random() * b_x;
- v_y = a_y + random() * b_y;
- v_z = a_z + random() * b_z;
- traceline(v, v, MOVE_WORLDONLY, world);
- if(trace_startsolid)
- ++c;
- }
-
- return c / q;
-}
-void sharpen_set(float x, float v)
-{
- sharpen_buffer[x + 2 * RADAR_WIDTH_MAX] = v;
-}
-float sharpen_getpixel(float x, float y)
-{
- if(x < 0)
- return 0;
- if(x >= RADAR_WIDTH_MAX)
- return 0;
- if(y < 0)
- return 0;
- if(y > 2)
- return 0;
- return sharpen_buffer[x + y * RADAR_WIDTH_MAX];
-}
-float sharpen_get(float x, float a)
-{
- float sum;
- sum = sharpen_getpixel(x, 1);
- if(a == 0)
- return sum;
- sum *= (8 + 1/a);
- sum -= sharpen_getpixel(x - 1, 0);
- sum -= sharpen_getpixel(x - 1, 1);
- sum -= sharpen_getpixel(x - 1, 2);
- sum -= sharpen_getpixel(x + 1, 0);
- sum -= sharpen_getpixel(x + 1, 1);
- sum -= sharpen_getpixel(x + 1, 2);
- sum -= sharpen_getpixel(x, 0);
- sum -= sharpen_getpixel(x, 2);
- return bound(0, sum * a, 1);
-}
-void sharpen_shift(float w)
-{
- float i;
- for(i = 0; i < w; ++i)
- {
- sharpen_buffer[i] = sharpen_buffer[i + RADAR_WIDTH_MAX];
- sharpen_buffer[i + RADAR_WIDTH_MAX] = sharpen_buffer[i + 2 * RADAR_WIDTH_MAX];
- sharpen_buffer[i + 2 * RADAR_WIDTH_MAX] = 0;
- }
-}
-void sharpen_init(float w)
-{
- float i;
- for(i = 0; i < w; ++i)
- {
- sharpen_buffer[i] = 0;
- sharpen_buffer[i + RADAR_WIDTH_MAX] = 0;
- sharpen_buffer[i + 2 * RADAR_WIDTH_MAX] = 0;
- }
-}
-void RadarMap_Next()
-{
- if(radarmapper.count & 4)
- {
- localcmd("quit\n");
- }
- else if(radarmapper.count & 2)
- {
- localcmd(strcat("defer 1 \"sv_cmd radarmap --flags ", ftos(radarmapper.count), strcat(" --res ", ftos(radarmapper.size_x), " ", ftos(radarmapper.size_y), " --sharpen ", ftos(radarmapper.ltime), " --qual ", ftos(radarmapper.size_z)), "\"\n"));
- GotoNextMap();
- }
- remove(radarmapper);
- radarmapper = world;
-}
-void RadarMap_Think()
-{
- // rough map entity
- // cnt: current line
- // size: pixel width/height
- // maxs: cell width/height
- // frame: counter
-
- float i, x, l;
- string si;
-
- if(self.frame == 0)
- {
- // initialize
- get_mi_min_max_texcoords(1);
- self.mins = mi_picmin;
- self.maxs_x = (mi_picmax_x - mi_picmin_x) / self.size_x;
- self.maxs_y = (mi_picmax_y - mi_picmin_y) / self.size_y;
- self.maxs_z = mi_max_z - mi_min_z;
- print("Picture mins/maxs: ", ftos(self.maxs_x), " and ", ftos(self.maxs_y), " should match\n");
- self.netname = strzone(strcat("gfx/", mi_shortname, "_radar.xpm"));
- if(!(self.count & 1))
- {
- self.cnt = fopen(self.netname, FILE_READ);
- if(self.cnt < 0)
- self.cnt = fopen(strcat("gfx/", mi_shortname, "_radar.tga"), FILE_READ);
- if(self.cnt < 0)
- self.cnt = fopen(strcat("gfx/", mi_shortname, "_radar.png"), FILE_READ);
- if(self.cnt < 0)
- self.cnt = fopen(strcat("gfx/", mi_shortname, "_radar.jpg"), FILE_READ);
- if(self.cnt < 0)
- self.cnt = fopen(strcat("gfx/", mi_shortname, "_mini.tga"), FILE_READ);
- if(self.cnt < 0)
- self.cnt = fopen(strcat("gfx/", mi_shortname, "_mini.png"), FILE_READ);
- if(self.cnt < 0)
- self.cnt = fopen(strcat("gfx/", mi_shortname, "_mini.jpg"), FILE_READ);
- if(self.cnt >= 0)
- {
- fclose(self.cnt);
-
- print(self.netname, " already exists, aborting (you may want to specify --force)\n");
- RadarMap_Next();
- return;
- }
- }
- self.cnt = fopen(self.netname, FILE_WRITE);
- if(self.cnt < 0)
- {
- print("Error writing ", self.netname, "\n");
- remove(self);
- radarmapper = world;
- return;
- }
- print("Writing to ", self.netname, "...\n");
- fputs(self.cnt, "/* XPM */\n");
- fputs(self.cnt, "static char *RadarMap[] = {\n");
- fputs(self.cnt, "/* columns rows colors chars-per-pixel */\n");
- fputs(self.cnt, strcat("\"", ftos(self.size_x), " ", ftos(self.size_y), " 256 2\",\n"));
- for(i = 0; i < 256; ++i)
- {
- si = substring(doublehex, i*2, 2);
- fputs(self.cnt, strcat("\"", si, " c #", si, si, si, "\",\n"));
- }
- self.frame += 1;
- self.nextthink = time;
- sharpen_init(self.size_x);
- }
- else if(self.frame <= self.size_y)
- {
- // fill the sharpen buffer with this line
- sharpen_shift(self.size_x);
- i = self.count & 24;
-
- switch(i)
- {
- case 0:
- default:
- for(x = 0; x < self.size_x; ++x)
- {
- l = RadarMapAtPoint_Block(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
- sharpen_set(x, l);
- }
- break;
- case 8:
- for(x = 0; x < self.size_x; ++x)
- {
- l = RadarMapAtPoint_Trace(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
- sharpen_set(x, l);
- }
- break;
- case 16:
- for(x = 0; x < self.size_x; ++x)
- {
- l = RadarMapAtPoint_Sample(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
- sharpen_set(x, l);
- }
- break;
- case 24:
- for(x = 0; x < self.size_x; ++x)
- {
- l = RadarMapAtPoint_LineBlock(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
- sharpen_set(x, l);
- }
- break;
- }
-
- // do we have enough lines?
- if(self.frame >= 2)
- {
- // write a pixel line
- fputs(self.cnt, "\"");
- for(x = 0; x < self.size_x; ++x)
- {
- l = sharpen_get(x, self.ltime);
- fputs(self.cnt, substring(doublehex, 2 * floor(l * 256.0), 2));
- }
- if(self.frame == self.size_y)
- fputs(self.cnt, "\"\n");
- else
- {
- fputs(self.cnt, "\",\n");
- print(ftos(self.size_y - self.frame), " lines left\n");
- }
- }
-
- // is this the last line? then write back the missing line
- if(self.frame == self.size_y)
- {
- sharpen_shift(self.size_x);
- // write a pixel line
- fputs(self.cnt, "\"");
- for(x = 0; x < self.size_x; ++x)
- {
- l = sharpen_get(x, self.ltime);
- fputs(self.cnt, substring(doublehex, 2 * floor(l * 256.0), 2));
- }
- if(self.frame == self.size_y)
- fputs(self.cnt, "\"\n");
- else
- {
- fputs(self.cnt, "\",\n");
- print(ftos(self.size_y - self.frame), " lines left\n");
- }
- }
-
- self.frame += 1;
- self.nextthink = time;
- }
- else
- {
- // close the file
- fputs(self.cnt, "};\n");
- fclose(self.cnt);
- print("Finished. Please edit data/", self.netname, " with an image editing application and place it in the TGA format in the gfx folder.\n");
- RadarMap_Next();
- }
-}
-
// used by GameCommand_make_mapinfo()
void make_mapinfo_Think()
{
}
else
{
- centerprint_atprio(client, CENTERPRIO_ADMIN, strcat("^3", admin_name(), ":\n\n^7", argv(2)));
+ centerprint(client, strcat("^3", admin_name(), ":\n\n^7", argv(2)));
sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", argv(2), "\n"));
}
dprint("Message sent to ", client.netname, "\n");
if(argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
{
- // let's start at token 2 so we can skip sv_cmd bot_cmd
- bot = find_bot_by_number(stof(argv(2)));
- if(bot == world)
- bot = find_bot_by_name(argv(2));
- if(bot)
- bot_queuecommand(bot, strcat(argv(3), " ", argv(4)));
+ if(argv(2) == "reset")
+ {
+ bot_resetqueues();
+ }
+ else if(argv(2) == "setbots")
+ {
+ cvar_settemp("minplayers", "0");
+ cvar_settemp("bot_number", argv(3));
+ if(!bot_fixcount())
+ print("Sorry, could not set requested bot count\n");
+ }
+ else
+ {
+ // let's start at token 2 so we can skip sv_cmd bot_cmd
+ bot = find_bot_by_number(stof(argv(2)));
+ if(bot == world)
+ bot = find_bot_by_name(argv(2));
+ if(bot)
+ bot_queuecommand(bot, strcat(argv(3), " ", argv(4)));
+ }
}
else
localcmd(strcat(s, "\n"));
bot = find_bot_by_name(argv(1));
if(bot)
{
- print(strcat("Command '", (argv(2), " ", argv(3)), "' sent to bot ", bot.netname, "\n"));
+ print(strcat("Command '", strcat(argv(2), " ", argv(3)), "' sent to bot ", bot.netname, "\n"));
bot_queuecommand(bot, strcat(argv(2), " ", argv(3)));
return;
}
fh = fopen("effectinfo.txt", FILE_READ);
while((s = fgets(fh)))
{
- tokenize(s); // tokenize_console would hit the loop counter :(
+ tokenize_console(s);
if(argv(0) == "effect")
{
if(db_get(d, argv(1)) != "1")
void GameCommand_moveplayer(float request, float argc)
{
entity client;
- string targets = argv(1);
+
+ string targets = strreplace(",", " ", argv(1));
+ string original_targets = strreplace(" ", ", ", targets);
string destination = argv(2);
string notify = argv(3);
- float i;
- argc = tokenizebyseparator(targets, ","); // re-use argc for the targets
+
+ string successful, t;
switch(request)
{
// lets see if the target(s) even actually exist.
if((targets) && (destination))
{
- for(i = 0; i < argc; ++i)
+ for(;targets;)
{
+ t = car(targets); targets = cdr(targets);
+
// Check to see if the player is a valid target
- if((stof(argv(i)) < 1) | (stof(argv(i)) > maxclients)) // player_id is out of range
+ if((GetFilteredNumber(t) < 1) || (GetFilteredNumber(t) > maxclients)) // player_id is out of range
{
- print(strcat("Player ", argv(i), " doesn't exist", (((i + 1) < argc) ? ", skipping to next player.\n" : ".\n")));
+ print("Player ", ftos(GetFilteredNumber(t)), " doesn't exist (out of range)", (targets ? ", skipping to next player.\n" : ".\n"));
continue;
}
- client = edict_num(stof(argv(i)));
+ client = edict_num(GetFilteredNumber(t));
if not(client.flags & FL_CLIENT) // player entity is not a client
{
- print(strcat("Player ", argv(i), " doesn't exist", (((i + 1) < argc) ? ", skipping to next player.\n" : ".\n")));
+ print("Player ", ftos(GetFilteredNumber(t)), " doesn't exist (not a client)", (targets ? ", skipping to next player.\n" : ".\n"));
continue;
}
{
self = client;
PutObserverInServer();
+
+ successful = strcat(successful, (successful ? ", " : ""), client.netname);
}
else
{
- print("Player ", argv(i), " (", client.netname, ") is already spectating.\n");
+ print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already spectating.\n");
}
- return;
+ continue;
}
else
{
if(team_color == client.team) // already on the destination team
{
// keep the forcing undone
- print("Player ", argv(i), " (", client.netname, ") is already on the ", ColoredTeamName(client.team), ".\n");
- return;
+ print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", ColoredTeamName(client.team), (targets ? ", skipping to next player.\n" : ".\n"));
+ continue;
}
else if(team_color == 0) // auto team
{
// Check to see if the destination team is even available
switch(team_color)
{
- case COLOR_TEAM1:
- if(c1 == -1) {
- print("Sorry, can't move player to red team if it doesn't exist.\n");
- return;
- }
- break;
-
- case COLOR_TEAM2:
- if(c2 == -1) {
- print("Sorry, can't move player to blue team if it doesn't exist.\n");
- return;
- }
- break;
-
- case COLOR_TEAM3:
- if(c3 == -1) {
- print("Sorry, can't move player to yellow team if it doesn't exist.\n");
- return;
- }
- break;
-
- case COLOR_TEAM4:
- if(c4 == -1) {
- print("Sorry, can't move player to pink team if it doesn't exist.\n");
- return;
- }
- break;
-
- default:
- print("Sorry, can't move player here if team ", destination, " doesn't exist.\n");
- return;
+ case COLOR_TEAM1: if(c1 == -1) { print("Sorry, can't move player to red team if it doesn't exist.\n"); return; } break;
+ case COLOR_TEAM2: if(c2 == -1) { print("Sorry, can't move player to blue team if it doesn't exist.\n"); return; } break;
+ case COLOR_TEAM3: if(c3 == -1) { print("Sorry, can't move player to yellow team if it doesn't exist.\n"); return; } break;
+ case COLOR_TEAM4: if(c4 == -1) { print("Sorry, can't move player to pink team if it doesn't exist.\n"); return; } break;
+
+ default: print("Sorry, can't move player here if team ", destination, " doesn't exist.\n"); return;
}
// If so, lets continue and finally move the player
client.team_forced = 0;
MoveToTeam(client, team_color, 6, stof(notify));
- print("Player ", argv(i), " (", client.netname, ") has been moved to the ", ColoredTeamName(team_color), ".\n");
- return;
+ successful = strcat(successful, (successful ? ", " : ""), client.netname);
+ print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") has been moved to the ", ColoredTeamName(team_color), ".\n");
+ continue;
}
else
{
}
}
}
- print("No acceptable players given, aborting.\n");
+
+ if(successful)
+ print("Successfully moved players ", successful, " to destination ", destination, ".\n");
+ else
+ print("No players given (", original_targets, ") are able to move.\n");
+
return; // still correct parameters so return to avoid usage print
}
void GameCommand_radarmap(float request, float argc)
{
- float i;
-
switch(request)
{
case GC_REQUEST_HELP:
return;
case GC_REQUEST_COMMAND:
- if(!radarmapper)
- {
- radarmapper = spawn();
- radarmapper.classname = "radarmapper";
- radarmapper.think = RadarMap_Think;
- radarmapper.nextthink = time;
- radarmapper.count = 8; // default to the --trace method, as it is faster now
- radarmapper.ltime = 1;
- radarmapper.size = '512 512 1';
-
- for(i = 1; i < argc; ++i)
- {
- switch(argv(i))
- {
- case "--force": { radarmapper.count |= 1; break; }
- case "--loop": { radarmapper.count |= 2; break; }
- case "--quit": { radarmapper.count |= 4; break; }
- case "--block": { radarmapper.count &~= 24; break; }
- case "--trace": { radarmapper.count &~= 24; radarmapper.count |= 8; break; }
- case "--sample": { radarmapper.count &~= 24; radarmapper.count |= 16; break; }
- case "--lineblock": { radarmapper.count |= 24; break; }
- case "--flags": { ++i; radarmapper.count = stof(argv(i)); break; } // for the recursive call
- case "--sharpen": { ++i; radarmapper.ltime = stof(argv(i)); break; } // for the recursive call
- case "--res": // minor alias
- case "--resolution": { ++i; radarmapper.size_x = stof(argv(i)); ++i; radarmapper.size_y = stof(argv(i)); break; }
- case "--qual": // minor alias
- case "--quality": { ++i; radarmapper.size_z = stof(argv(i)); break; }
-
- default:
- i = argc;
- remove(radarmapper);
- radarmapper = world;
- break;
- }
- }
-
- if(radarmapper) // after doing the arguments, see if we successfully went forward.
- {
- print("Radarmap entity spawned.\n");
- return; // if so, don't print usage.
- }
- }
+ if(RadarMap_Make(argc))
+ return;
default:
print("Incorrect parameters for ^2radarmap^7\n");
}
}
+void GameCommand_setbots(float request, float argc)
+{
+ switch(request)
+ {
+ case GC_REQUEST_HELP:
+ print(" ^2setbots^7: Change the values of bot_number and minplayers immediately to change the bot count\n");
+ return;
+
+ case GC_REQUEST_COMMAND:
+ if(argc >= 3 && argv(1) == "setbots")
+ {
+ cvar_settemp("minplayers", "0");
+ cvar_settemp("bot_number", argv(2));
+ bot_fixcount();
+ return;
+ }
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage:^3 sv_cmd setbots botnumber\n");
+ print(" Where 'botnumber' is the amount of bots to set bot_number cvar to.\n");
+ print("See also: ^2bot_cmd^7\n");
+ return;
+ }
+}
+
void GameCommand_stuffto(float request, float argc)
{
// This... is a fairly dangerous and powerful command... - It allows any arguments to be sent to a client via rcon.
}
}
+void GameCommand_warp(float request, float argc)
+{
+ switch (request)
+ {
+ case GC_REQUEST_HELP:
+ print(" ^2warp^7: Choose different level in campaign\n");
+ return;
+
+ case GC_REQUEST_COMMAND:
+ if(autocvar_g_campaign)
+ {
+
+ if(argc >= 2)
+ {
+ CampaignLevelWarp(stof(argv(1)));
+ print("Successfully warped to campaign level ", stof(argv(1)), ".\n");
+ }
+ else
+ {
+ CampaignLevelWarp(-1);
+ print("Successfully warped to next campaign level.\n");
+ }
+ }
+ else
+ print("Not in campaign, can't level warp\n");
+ return;
+
+ default:
+ case GC_REQUEST_USAGE:
+ print("\nUsage:^3 sv_cmd level\n");
+ print(" 'level' is the level to change campaign mode to.\n");
+ return;
+ }
+}
+
// =========================================
// Main Function Called By Engine (sv_cmd)
GameCommand_rankings(GC_REQUEST_HELP);
GameCommand_records(GC_REQUEST_HELP);
GameCommand_reducematchtime(GC_REQUEST_HELP);
+ GameCommand_setbots(GC_REQUEST_HELP, 0);
GameCommand_stuffto(GC_REQUEST_HELP, 0);
GameCommand_teamstatus(GC_REQUEST_HELP);
GameCommand_time(GC_REQUEST_HELP);
GameCommand_trace(GC_REQUEST_HELP, 0);
GameCommand_unlockteams(GC_REQUEST_HELP);
+ GameCommand_warp(GC_REQUEST_HELP, 0);
GameCommand_Vote("help", world);
GameCommand_Ban("help");
GameCommand_Generic("help");
case "rankings": GameCommand_rankings(search_request_type); break;
case "records": GameCommand_records(search_request_type); break;
case "reducematchtime": GameCommand_reducematchtime(search_request_type); break;
+ case "setbots": GameCommand_setbots(search_request_type, argc); break;
case "stuffto": GameCommand_stuffto(search_request_type, argc); break;
case "teamstatus": GameCommand_teamstatus(search_request_type); break;
case "time": GameCommand_time(search_request_type); break;
case "trace": GameCommand_trace(search_request_type, argc); break;
case "unlockteams": GameCommand_unlockteams(search_request_type); break;
+ case "warp": GameCommand_warp(search_request_type, argc); break;
default:
print("Invalid command. For a list of supported commands, try sv_cmd help.\n");