const int WINNING_NEVER = 2; // no winner, enter overtime if time limit is reached
const int WINNING_STARTSUDDENDEATHOVERTIME = 3; // no winner, enter suddendeath overtime NOW
-bool limits_are_set = false;
-void SetLimits(int fraglimit_override, int leadlimit_override, float timelimit_override, float qualifying_override);
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float WinningCondition_Scores(float limit, float leadlimit);
void SetWinners(.float field, float value);
void IntermissionThink(entity this);