// does nothing visible
BADCVAR("captureleadlimit_override");
BADCVAR("g_arena_point_leadlimit");
+ BADCVAR("g_balance_kill_delay");
BADCVAR("g_ca_point_leadlimit");
+ BADCVAR("g_ctf_captimerecord_always");
BADCVAR("g_ctf_capture_leadlimit");
+ BADCVAR("g_ctf_flag_capture_effects");
+ BADCVAR("g_ctf_flag_glowtrails");
+ BADCVAR("g_ctf_flag_pickup_effects");
BADCVAR("g_domination_point_leadlimit");
+ BADCVAR("g_forced_respawn");
BADCVAR("g_keyhunt_point_leadlimit");
BADCVAR("g_nexball_goalleadlimit");
BADCVAR("g_runematch_point_leadlimit");
BADCVAR("leadlimit_and_fraglimit");
BADCVAR("leadlimit_override");
- BADCVAR("sv_checkforpacketsduringsleep");
BADCVAR("pausable");
+ BADCVAR("sv_checkforpacketsduringsleep");
BADCVAR("sv_timeout");
+ BADCVAR("welcome_message_time");
BADPREFIX("crypto_");
BADPREFIX("g_chat_");
+ BADPREFIX("g_ctf_captimerecord_");
+ BADPREFIX("g_maplist_votable_");
BADPREFIX("net_");
BADPREFIX("prvm_");
+ BADPREFIX("skill_");
BADPREFIX("sv_fragmessage_");
+ BADPREFIX("sv_maxidle_");
BADPREFIX("sv_vote_");
BADPREFIX("timelimit_");
addstat(STAT_FUEL, AS_INT, ammo_fuel);
addstat(STAT_SHOTORG, AS_INT, stat_shotorg);
addstat(STAT_LEADLIMIT, AS_FLOAT, stat_leadlimit);
- addstat(STAT_BULLETS_LOADED, AS_INT, campingrifle_bulletcounter);
+ addstat(STAT_BULLETS_LOADED, AS_INT, sniperrifle_bulletcounter);
addstat(STAT_LAST_PICKUP, AS_FLOAT, last_pickup);
addstat(STAT_NEX_CHARGE, AS_FLOAT, nex_charge);