void Maplist_Init()
{
Map_Count = tokenizebyseparator(autocvar_g_maplist, " ");
- float working = 0;
float i;
for (i = 0; i < Map_Count; ++i)
if (Map_Check(i, 2))
alreadychangedlevel = TRUE;
string nextMap;
- float allowReset;
nextMap = GetNextMap();
if(nextMap == "")