]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index c721d58ebe07510f1f9147e597a18e74b8746e8e..653bb1f41a5445a3fc9138733f896e2fe296a092 100644 (file)
@@ -256,15 +256,17 @@ void cvar_changes_init()
                BADCVAR("g_arena");
                BADCVAR("g_assault");
                BADCVAR("g_ca");
+               BADCVAR("g_ca_teams");
                BADCVAR("g_ctf");
                BADCVAR("g_cts");
                BADCVAR("g_dm");
                BADCVAR("g_domination");
                BADCVAR("g_domination_default_teams");
                BADCVAR("g_freezetag");
+               BADCVAR("g_freezetag_teams");
                BADCVAR("g_keepaway");
                BADCVAR("g_keyhunt");
-               BADCVAR("g_keyhunt_teams");
+               BADCVAR("g_td");
                BADCVAR("g_keyhunt_teams");
                BADCVAR("g_lms");
                BADCVAR("g_nexball");
@@ -359,8 +361,10 @@ void cvar_changes_init()
                BADCVAR("g_balance_teams_scorefactor");
                BADCVAR("g_ban_sync_trusted_servers");
                BADCVAR("g_ban_sync_uri");
+               BADCVAR("g_ca_teams_override");
                BADCVAR("g_ctf_ignore_frags");
                BADCVAR("g_domination_point_limit");
+               BADCVAR("g_freezetag_teams_override");
                BADCVAR("g_friendlyfire");
                BADCVAR("g_fullbrightitems");
                BADCVAR("g_fullbrightplayers");
@@ -581,8 +585,6 @@ void spawnfunc_worldspawn (void)
 
        compressShortVector_init();
 
-       allowed_to_spawn = TRUE;
-
        entity head;
        head = nextent(world);
        maxclients = 0;
@@ -783,6 +785,7 @@ void spawnfunc_worldspawn (void)
        addstat(STAT_SWITCHWEAPON, AS_INT, switchweapon);
        addstat(STAT_SWITCHINGWEAPON, AS_INT, switchingweapon);
        addstat(STAT_GAMESTARTTIME, AS_FLOAT, stat_game_starttime);
+       addstat(STAT_ROUNDSTARTTIME, AS_FLOAT, stat_round_starttime);
        addstat(STAT_ALLOW_OLDNEXBEAM, AS_INT, stat_allow_oldnexbeam);
        Nagger_Init();
 
@@ -804,19 +807,10 @@ void spawnfunc_worldspawn (void)
        addstat(STAT_NEX_CHARGEPOOL, AS_FLOAT, nex_chargepool_ammo);
 
        addstat(STAT_HAGAR_LOAD, AS_INT, hagar_load);
-
-       if(g_ca || g_freezetag)
-       {
-               addstat(STAT_REDALIVE, AS_INT, redalive_stat);
-               addstat(STAT_BLUEALIVE, AS_INT, bluealive_stat);
-               addstat(STAT_YELLOWALIVE, AS_INT, yellowalive_stat);
-               addstat(STAT_PINKALIVE, AS_INT, pinkalive_stat);
-       }
-       if(g_freezetag)
-       {
-               addstat(STAT_FROZEN, AS_INT, freezetag_frozen);
-               addstat(STAT_REVIVE_PROGRESS, AS_FLOAT, freezetag_revive_progress);
-       }
+       
+       // freeze attacks
+       addstat(STAT_FROZEN, AS_INT, frozen);
+       addstat(STAT_REVIVE_PROGRESS, AS_FLOAT, revive_progress);
 
        // g_movementspeed hack
        addstat(STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW, AS_FLOAT, stat_sv_airspeedlimit_nonqw);
@@ -827,6 +821,10 @@ void spawnfunc_worldspawn (void)
        // secrets
        addstat(STAT_SECRETS_TOTAL, AS_FLOAT, stat_secrets_total);
        addstat(STAT_SECRETS_FOUND, AS_FLOAT, stat_secrets_found);
+       
+       // monsters
+       addstat(STAT_MONSTERS_TOTAL, AS_FLOAT, stat_monsters_total);
+       addstat(STAT_MONSTERS_KILLED, AS_FLOAT, stat_monsters_killed);
 
        // misc
        addstat(STAT_RESPAWN_TIME, AS_FLOAT, stat_respawn_time);
@@ -939,6 +937,8 @@ void spawnfunc_worldspawn (void)
        // weird mutators that deserve to count as mod
        if(autocvar_g_minstagib)
                modname = "MinstaGib";
+       if(autocvar_g_monsters)
+               modname = "Monsters";
        // extra mutators that deserve to count as mod
        MUTATOR_CALLHOOK(SetModname);
 
@@ -1350,7 +1350,7 @@ void IntermissionThink()
                && ((self.autoscreenshot > 0) && (time > self.autoscreenshot)) )
        {
                self.autoscreenshot = -1;
-               if(clienttype(self) == CLIENTTYPE_REAL) { stuffcmd(self, sprintf("\nscreenshot screenshots/autoscreenshot/%s-%s.jpg; echo \"^5A screenshot has been taken at request of the server.\"", GetMapname(), strftime(FALSE, "%s"))); }
+               if(clienttype(self) == CLIENTTYPE_REAL) { stuffcmd(self, sprintf("\nscreenshot screenshots/autoscreenshot/%s-%s.jpg; echo \"^5A screenshot has been taken at request of the server.\"\n", GetMapname(), strftime(FALSE, "%s"))); }
                return;
        }
 
@@ -1478,7 +1478,7 @@ void DumpStats(float final)
                {
                        s = strcat(":player:see-labels:", GetPlayerScoreString(other, 0), ":");
                        s = strcat(s, ftos(rint(time - other.jointime)), ":");
-                       if(other.classname == "player" || g_arena || g_ca || g_lms)
+                       if(other.classname == "player" || g_arena || other.caplayer == 1 || g_lms)
                                s = strcat(s, ftos(other.team), ":");
                        else
                                s = strcat(s, "spectator:");
@@ -1592,7 +1592,7 @@ void NextLevel()
                PlayerStats_AddGlobalInfo(e);
        PlayerStats_Shutdown();
        WeaponStats_Shutdown();
-
+       
        Kill_Notification(NOTIF_ALL, world, MSG_CENTER, 0); // kill all centerprints now
 
        if(autocvar_sv_eventlog)
@@ -1678,7 +1678,7 @@ void InitiateOvertime() // ONLY call this if InitiateSuddenDeath returned true
        tl += autocvar_timelimit_overtime;
        cvar_set("timelimit", ftos(tl));
 
-       Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime);
+       Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime * 60);
 }
 
 float GetWinningCode(float fraglimitreached, float equality)
@@ -1943,11 +1943,11 @@ float WinningCondition_Scores(float limit, float leadlimit)
 
                        if (limit)
                        if (leaderfrags == limit - 1)
-                               Announce("1fragleft");
+                               Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_REMAINING_FRAG_1);
                        else if (leaderfrags == limit - 2)
-                               Announce("2fragsleft");
+                               Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_REMAINING_FRAG_2);
                        else if (leaderfrags == limit - 3)
-                               Announce("3fragsleft");
+                               Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_REMAINING_FRAG_3);
                }
        }
 
@@ -2086,6 +2086,36 @@ float WinningCondition_RanOutOfSpawns()
                return WINNING_NO;
 }
 
+// TD winning condition:
+// game terminates if there are no generators (or 1 dies if td_dontend is FALSE)
+float gensurvived;
+float WinningCondition_TowerDefense()
+{
+       WinningConditionHelper(); // set worldstatus
+
+       if(inWarmupStage)
+               return WINNING_NO;
+
+       // first check if the game has ended
+       if(gendestroyed == TRUE) // FALSE means either generator hasen't spawned yet, or mapper didn't add one
+       if(td_gencount < 1 || !td_dont_end)
+       {
+               ClearWinners();
+               dprint("Everyone lost, ending game.\n");
+               return WINNING_YES;
+       }
+       
+       if(gensurvived)
+       {
+               ClearWinners();
+               SetWinners(winning, 4);
+               return WINNING_YES;
+       }
+
+       // Two or more teams remain
+       return WINNING_NO;
+}
+
 /*
 ============
 CheckRules_World
@@ -2241,6 +2271,10 @@ void CheckRules_World()
        {
                checkrules_status = WinningCondition_Onslaught(); // TODO remove this?
        }
+       else if(g_td)
+       {
+               checkrules_status = WinningCondition_TowerDefense();
+       }
        else
        {
                checkrules_status = WinningCondition_Scores(fraglimit, leadlimit);