#include "../common/buffs.qh"
#include "../common/constants.qh"
#include "../common/deathtypes.qh"
+#include "../common/effects.qh"
#include "../common/mapinfo.qh"
#include "../common/monsters/all.qh"
#include "../common/monsters/sv_monsters.qh"
CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
+ CALL_ACCUMULATED_FUNCTION(RegisterEffects);
MapInfo_Enumerate();
MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
+ CALL_ACCUMULATED_FUNCTION(RegisterEffects);
ServerProgsDB = db_load(strcat("server.db", autocvar_sessionid));